Refactor ResourceLoader, use only Texture2d in Renderer.

This commit is contained in:
2023-06-14 23:48:26 +02:00
parent fdbd21f248
commit 06da2c3f7f
20 changed files with 128 additions and 158 deletions

View File

@@ -11,7 +11,7 @@ namespace DaggerFramework
protected override void OnStart()
{
var renderer = Layer.Scene.Renderer;
_texId = renderer.LoadTexture(Texture.Path);
_texId = renderer.LoadTexture(_texture);
}
public override void OnDraw(ref Renderer renderer)