Refactor ResourceLoader, use only Texture2d in Renderer.

This commit is contained in:
2023-06-14 23:48:26 +02:00
parent fdbd21f248
commit 06da2c3f7f
20 changed files with 128 additions and 158 deletions

View File

@@ -2,7 +2,6 @@ using System.Drawing;
using System.Numerics;
using Silk.NET.GLFW;
using Silk.NET.Maths;
using Silk.NET.OpenGL;
namespace DaggerFramework.Rendering
@@ -71,11 +70,6 @@ namespace DaggerFramework.Rendering
throw new NotImplementedException();
}
public override int LoadTexture(string path)
{
throw new NotImplementedException();
}
public override void SetTargetFps(int fps)
{
return;