Refactor ResourceLoader, use only Texture2d in Renderer.

This commit is contained in:
2023-06-14 23:48:26 +02:00
parent fdbd21f248
commit 06da2c3f7f
20 changed files with 128 additions and 158 deletions

9
Source/Resources/Font.cs Normal file
View File

@@ -0,0 +1,9 @@
namespace DaggerFramework;
public class Font : Resource
{
public int Size = 16;
public Font(string path, byte[] buffer) : base(path, buffer)
{
}
}