From 0b018e081e0b313c7aff9e647fa97bed3c347e54 Mon Sep 17 00:00:00 2001 From: dnesov Date: Wed, 13 Sep 2023 15:34:10 +0200 Subject: [PATCH] Overhaul --- DaggerFramework/Source/Extensions/Mat4Extensions.cs | 0 DaggerFramework/Source/External/FastNoiseLite.cs | 0 DaggerFramework/Source/Game.cs | 0 DaggerFramework/Source/InputHandler.cs | 0 DaggerFramework/Source/RaylibInputHandler.cs | 0 DaggerFramework/Source/Rendering/ColorRectShader.cs | 0 DaggerFramework/Source/Rendering/RaylibRenderer.cs | 0 DaggerFramework/Source/Rendering/Renderer.cs | 0 DaggerFramework/Source/Rendering/Shader.cs | 0 .../Source/Resources/Loaders/Texture2dLoader.cs | 0 DaggerFramework/Source/Resources/Resource.cs | 0 DaggerFramework/Source/Resources/Texture2d.cs | 0 .../Source/SceneGraph/Entities/CircleShape2d.cs | 0 .../Source/SceneGraph/Entities/Drawable2d.cs | 0 .../Source/SceneGraph/Entities/Entity.cs | 0 .../Source/SceneGraph/Entities/Entity2d.cs | 0 .../Source/SceneGraph/Entities/IDrawable.cs | 0 .../Source/SceneGraph/Entities/Sprite2d.cs | 0 DaggerFramework/Source/SceneGraph/EntityLayer.cs | 0 DaggerFramework/Source/SceneGraph/Layer.cs | 0 DaggerFramework/Source/SceneGraph/Scene.cs | 0 DaggerFramework/Source/Utils/ImGuiRenderLayer.cs | 0 DaggerFramework/Source/Utils/MathUtils.cs | 0 DaggerFramework/TODO.md | 0 TestGame/Resources/icon.png | Bin TestGame/TestGame.cs | 2 +- TestGame/UiLayer.cs | 0 27 files changed, 1 insertion(+), 1 deletion(-) mode change 100755 => 100644 DaggerFramework/Source/Extensions/Mat4Extensions.cs mode change 100755 => 100644 DaggerFramework/Source/External/FastNoiseLite.cs mode change 100755 => 100644 DaggerFramework/Source/Game.cs mode change 100755 => 100644 DaggerFramework/Source/InputHandler.cs mode change 100755 => 100644 DaggerFramework/Source/RaylibInputHandler.cs mode change 100755 => 100644 DaggerFramework/Source/Rendering/ColorRectShader.cs mode change 100755 => 100644 DaggerFramework/Source/Rendering/RaylibRenderer.cs mode change 100755 => 100644 DaggerFramework/Source/Rendering/Renderer.cs mode change 100755 => 100644 DaggerFramework/Source/Rendering/Shader.cs mode change 100755 => 100644 DaggerFramework/Source/Resources/Loaders/Texture2dLoader.cs mode change 100755 => 100644 DaggerFramework/Source/Resources/Resource.cs mode change 100755 => 100644 DaggerFramework/Source/Resources/Texture2d.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/Entities/CircleShape2d.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/Entities/Drawable2d.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/Entities/Entity.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/Entities/Entity2d.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/Entities/IDrawable.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/Entities/Sprite2d.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/EntityLayer.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/Layer.cs mode change 100755 => 100644 DaggerFramework/Source/SceneGraph/Scene.cs mode change 100755 => 100644 DaggerFramework/Source/Utils/ImGuiRenderLayer.cs mode change 100755 => 100644 DaggerFramework/Source/Utils/MathUtils.cs mode change 100755 => 100644 DaggerFramework/TODO.md mode change 100755 => 100644 TestGame/Resources/icon.png mode change 100755 => 100644 TestGame/UiLayer.cs diff --git a/DaggerFramework/Source/Extensions/Mat4Extensions.cs b/DaggerFramework/Source/Extensions/Mat4Extensions.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/External/FastNoiseLite.cs b/DaggerFramework/Source/External/FastNoiseLite.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Game.cs b/DaggerFramework/Source/Game.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/InputHandler.cs b/DaggerFramework/Source/InputHandler.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/RaylibInputHandler.cs b/DaggerFramework/Source/RaylibInputHandler.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Rendering/ColorRectShader.cs b/DaggerFramework/Source/Rendering/ColorRectShader.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Rendering/RaylibRenderer.cs b/DaggerFramework/Source/Rendering/RaylibRenderer.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Rendering/Renderer.cs b/DaggerFramework/Source/Rendering/Renderer.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Rendering/Shader.cs b/DaggerFramework/Source/Rendering/Shader.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Resources/Loaders/Texture2dLoader.cs b/DaggerFramework/Source/Resources/Loaders/Texture2dLoader.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Resources/Resource.cs b/DaggerFramework/Source/Resources/Resource.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Resources/Texture2d.cs b/DaggerFramework/Source/Resources/Texture2d.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/Entities/CircleShape2d.cs b/DaggerFramework/Source/SceneGraph/Entities/CircleShape2d.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/Entities/Drawable2d.cs b/DaggerFramework/Source/SceneGraph/Entities/Drawable2d.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/Entities/Entity.cs b/DaggerFramework/Source/SceneGraph/Entities/Entity.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/Entities/Entity2d.cs b/DaggerFramework/Source/SceneGraph/Entities/Entity2d.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/Entities/IDrawable.cs b/DaggerFramework/Source/SceneGraph/Entities/IDrawable.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/Entities/Sprite2d.cs b/DaggerFramework/Source/SceneGraph/Entities/Sprite2d.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/EntityLayer.cs b/DaggerFramework/Source/SceneGraph/EntityLayer.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/Layer.cs b/DaggerFramework/Source/SceneGraph/Layer.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/SceneGraph/Scene.cs b/DaggerFramework/Source/SceneGraph/Scene.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Utils/ImGuiRenderLayer.cs b/DaggerFramework/Source/Utils/ImGuiRenderLayer.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/Source/Utils/MathUtils.cs b/DaggerFramework/Source/Utils/MathUtils.cs old mode 100755 new mode 100644 diff --git a/DaggerFramework/TODO.md b/DaggerFramework/TODO.md old mode 100755 new mode 100644 diff --git a/TestGame/Resources/icon.png b/TestGame/Resources/icon.png old mode 100755 new mode 100644 diff --git a/TestGame/TestGame.cs b/TestGame/TestGame.cs index 8ac31de..da9eb3e 100644 --- a/TestGame/TestGame.cs +++ b/TestGame/TestGame.cs @@ -41,7 +41,7 @@ public class TestGame : Game protected override void Ready() { - _audioBackend.AddBusEffect(new AudioEffectReverb()); + // _audioBackend.AddBusEffect(new AudioEffectReverb()); _inputHandler.AddInputMapping("play", new InputAction[] { new KeyInputAction(KeyboardKey.Spacebar) }); _fontHandle = _renderer.LoadFont(_font); } diff --git a/TestGame/UiLayer.cs b/TestGame/UiLayer.cs old mode 100755 new mode 100644