Change folder structure, add solution to the root.
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21
DaggerFramework/Source/SceneGraph/Entities/Text2d.cs
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21
DaggerFramework/Source/SceneGraph/Entities/Text2d.cs
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using DaggerFramework.Rendering;
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using System.Drawing;
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namespace DaggerFramework.SceneGraph
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{
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public class Text2d : Drawable2d
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{
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public string Contents { get => _contents; set => _contents = value; }
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public int FontSize { get => _fontSize; set => _fontSize = value; }
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public Color FontColor { get => _fontColor; set => _fontColor = value; }
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public override void OnDraw(Renderer renderer)
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{
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renderer.DrawDebugText(_contents, _fontSize, _fontColor);
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}
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private string _contents = string.Empty;
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private int _fontSize = 16;
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private Color _fontColor = Color.White;
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}
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}
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