Change folder structure, add solution to the root.
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21
DaggerFramework/Source/SceneGraph/Layer.cs
Executable file
21
DaggerFramework/Source/SceneGraph/Layer.cs
Executable file
@@ -0,0 +1,21 @@
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using DaggerFramework.Rendering;
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namespace DaggerFramework.SceneGraph
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{
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public abstract class Layer : IDrawable
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{
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public Scene Scene { get; set; }
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public InputHandler Input { get; set; }
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public void Draw(Renderer renderer) => OnDraw(renderer);
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public void Start() => OnStart();
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public void Update(double dt) => OnUpdate(dt);
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public void ReceiveInput(InputHandler input) => OnInput(input);
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protected virtual void OnStart() { }
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protected virtual void OnUpdate(double dt) { }
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protected virtual void OnInput(InputHandler input) { }
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protected abstract void OnDraw(Renderer renderer);
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}
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}
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