Change folder structure, add solution to the root.
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28
DaggerFramework.sln
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28
DaggerFramework.sln
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@@ -0,0 +1,28 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31903.59
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestGame", "TestGame\TestGame.csproj", "{393AA04F-A0DE-42F2-AAEC-6B2DCFB7A852}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DaggerFramework", "DaggerFramework\DaggerFramework.csproj", "{DA4FDEDC-AA81-4336-844F-562F9E763974}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{393AA04F-A0DE-42F2-AAEC-6B2DCFB7A852}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{393AA04F-A0DE-42F2-AAEC-6B2DCFB7A852}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{393AA04F-A0DE-42F2-AAEC-6B2DCFB7A852}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{393AA04F-A0DE-42F2-AAEC-6B2DCFB7A852}.Release|Any CPU.Build.0 = Release|Any CPU
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{DA4FDEDC-AA81-4336-844F-562F9E763974}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DA4FDEDC-AA81-4336-844F-562F9E763974}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DA4FDEDC-AA81-4336-844F-562F9E763974}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DA4FDEDC-AA81-4336-844F-562F9E763974}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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@@ -13,12 +13,12 @@
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<PackageReference Include="StbVorbisSharp" Version="1.22.4" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="binaries/fmod/linux/*.*"
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<Content Include="libs/fmod/bin/linux/*.*"
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Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
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<Link>%(Filename)%(Extension)</Link>
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="binaries/fmod/windows/*.*" Condition=" '$(OS)' == 'Windows_NT' ">
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<Content Include="libs/fmod/bin/windows/*.*" Condition=" '$(OS)' == 'Windows_NT' ">
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<Link>%(Filename)%(Extension)</Link>
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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@@ -5,11 +5,9 @@
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<TargetFramework>net7.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="../DaggerFramework.csproj" />
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<ProjectReference Include="../DaggerFramework/DaggerFramework.csproj" />
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</ItemGroup>
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</Project>
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@@ -15,7 +15,8 @@ public class UiLayer : Layer
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{
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renderer.SetTransform(Vector2.Zero);
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renderer.DrawRectangle(new Vector2(720 / 2, 1280), Color.Green);
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renderer.DrawDebugText(new Vector2(720 / 4 - 24, 64), "UI :)", 24, Color.White);
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renderer.SetTransform(new Vector2(720 / 4 - 24, 64));
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renderer.DrawDebugText("UI :)", 24, Color.White);
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}
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private double _time;
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