Update TestGame project to build as a WinExe project.
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@@ -8,7 +8,7 @@ using Voile.Rendering;
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public class TestGame : Game
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public class TestGame : Game
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{
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{
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public override string Name => "Jump Adventures 2";
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public override string Name => "Test Game";
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public override string ResourceRoot => "Resources/";
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public override string ResourceRoot => "Resources/";
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public override void Initialize()
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public override void Initialize()
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@@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>disable</Nullable>
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<Nullable>disable</Nullable>
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