We got CSS at home
This commit is contained in:
46
TestGame/Resources/default.style.toml
Normal file
46
TestGame/Resources/default.style.toml
Normal file
@@ -0,0 +1,46 @@
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[Button]
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BackgroundColor = "#0f62fe"
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TextColor = "#37eb34"
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Padding = 16.0
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# Creates an empty rule for Button.Normal.
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# This will inherit style from Button, this is a temporary workaround.
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[Button.Normal]
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[Button.Hovered]
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BackgroundColor = "#0353e9"
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[Button.Pressed]
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BackgroundColor = "#002d9c"
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[Button.Danger]
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TextColor = "#ffffff"
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[Button.Danger.Normal]
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BackgroundColor = "#da1e28"
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[Button.Danger.Hovered]
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BackgroundColor = "#ba1b23"
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[Button.Danger.Pressed]
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BackgroundColor = "#750e13"
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[Button.Outline]
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BackgroundColor = [0, 0, 0, 0]
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BorderSize = 1.0
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BorderColor = "#0f62fe"
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TextColor = "#0353e9"
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[Button.Outline.Normal]
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TextColor = "#0353e9"
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[Button.Outline.Hovered]
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BackgroundColor = "#0353e9"
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[Button.Outline.Pressed]
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BackgroundColor = "#002d9c"
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BorderColor = [0, 0, 0, 0]
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# Default background color for all Container derived classes.
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[Container]
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BackgroundColor = "#e0e0e0"
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@@ -19,7 +19,7 @@ public class TestGame : Game
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{
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{
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InitializeSystemsDefault();
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InitializeSystemsDefault();
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_uiSystem = new UISystem(Input, StyleSheet.Default);
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_uiSystem = new UISystem(Input);
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// _uiSystem.RenderDebugRects = true;
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// _uiSystem.RenderDebugRects = true;
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_particleSystem = new ParticleSystem();
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_particleSystem = new ParticleSystem();
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@@ -36,6 +36,7 @@ public class TestGame : Game
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protected override void LoadResources()
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protected override void LoadResources()
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{
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{
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ResourceManager.AddResourceLoaderAssociation(new ParticleEmitterSettingsResourceLoader());
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ResourceManager.AddResourceLoaderAssociation(new ParticleEmitterSettingsResourceLoader());
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ResourceManager.AddResourceLoaderAssociation(new StyleSheetLoader());
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if (!ResourceManager.TryLoad("fonts/Inter-Regular.ttf", out _font))
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if (!ResourceManager.TryLoad("fonts/Inter-Regular.ttf", out _font))
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{
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{
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@@ -55,27 +56,32 @@ public class TestGame : Game
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throw new Exception("Failed to load emitter settings!");
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throw new Exception("Failed to load emitter settings!");
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}
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}
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if (ResourceManager.TryLoad("default.style.toml", out _styleSheet))
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{
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}
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_defaultFontSet = new([_font, _jpFont]);
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_defaultFontSet = new([_font, _jpFont]);
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}
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}
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protected override void Ready()
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protected override void Ready()
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{
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{
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Input.AddInputMapping("reload", new IInputAction[] { new KeyInputAction(KeyboardKey.R) });
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Input.AddInputMapping("reload", new IInputAction[] { new KeyInputAction(KeyboardKey.R) });
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_emitterId = _particleSystem.CreateEmitter(Renderer.WindowSize / 2, _fireEffect);
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// _emitterId = _particleSystem.CreateEmitter(Renderer.WindowSize / 2, _fireEffect);
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var addButton = new Button("Add element", _defaultFontSet, () => { _container.AddChild(new Label("Hello, World!", _defaultFontSet)); });
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_uiSystem.SetStyleSheet(_styleSheet);
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var removeButton = new Button("Remove element", _defaultFontSet, () =>
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var addButton = new Button("Default button", _defaultFontSet);
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{
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if (_container.Children.Count == 0) return;
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var removeButton = new Button("Danger button", _defaultFontSet);
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var lastChild = _container.Children.Last();
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_container.RemoveChild(lastChild);
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});
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removeButton.StyleVariant = "Danger";
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removeButton.StyleVariant = "Danger";
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// _buttonContainer.AddChild(addButton);
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var outlineButton = new Button("Outline button", _defaultFontSet);
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// _buttonContainer.AddChild(removeButton);
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outlineButton.StyleVariant = "Outline";
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_buttonContainer.AddChild(addButton);
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_buttonContainer.AddChild(removeButton);
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var c = new HorizontalContainer()
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var c = new HorizontalContainer()
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{
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{
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@@ -86,11 +92,12 @@ public class TestGame : Game
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c.AddChild(addButton);
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c.AddChild(addButton);
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c.AddChild(removeButton);
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c.AddChild(removeButton);
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c.AddChild(outlineButton);
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var vc = new VerticalContainer(0.0f);
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var vc = new VerticalContainer(0.0f);
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vc.AddChild(c);
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vc.AddChild(c);
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var f = new MarginContainer(new Margin(0.0f));
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var f = new MarginContainer(new Size(0.0f));
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f.AddChild(_container);
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f.AddChild(_container);
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vc.AddChild(f);
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vc.AddChild(f);
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@@ -105,7 +112,7 @@ public class TestGame : Game
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if (Input.IsActionPressed("reload"))
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if (Input.IsActionPressed("reload"))
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{
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{
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ResourceManager.Reload();
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ResourceManager.Reload();
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_particleSystem!.RestartEmitter(_emitterId);
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// _particleSystem!.RestartEmitter(_emitterId);
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}
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}
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}
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}
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@@ -147,6 +154,7 @@ public class TestGame : Game
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private ResourceRef<ParticleEmitterSettingsResource> _fireEffect;
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private ResourceRef<ParticleEmitterSettingsResource> _fireEffect;
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private ResourceRef<Font> _font;
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private ResourceRef<Font> _font;
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private ResourceRef<Font> _jpFont;
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private ResourceRef<Font> _jpFont;
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private ResourceRef<StyleSheet> _styleSheet;
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private FontSet _defaultFontSet;
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private FontSet _defaultFontSet;
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@@ -6,6 +6,7 @@ namespace Voile
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/// </summary>
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/// </summary>
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public record struct Color
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public record struct Color
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{
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{
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public static readonly Color Transparent = new(1.0f, 1.0f, 1.0f, 0.0f);
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public static readonly Color AliceBlue = new(0xF0F8FF);
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public static readonly Color AliceBlue = new(0xF0F8FF);
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public static readonly Color AntiqueWhite = new(0xFAEBD7);
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public static readonly Color AntiqueWhite = new(0xFAEBD7);
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public static readonly Color Aqua = new(0x00FFFF);
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public static readonly Color Aqua = new(0x00FFFF);
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@@ -20,4 +20,62 @@ public record Rect(float Width = 0.0f, float Height = 0.0f)
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public static bool operator <(Rect left, Rect right) => left.CompareTo(right) < 0;
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public static bool operator <(Rect left, Rect right) => left.CompareTo(right) < 0;
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public static bool operator >=(Rect left, Rect right) => left.CompareTo(right) >= 0;
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public static bool operator >=(Rect left, Rect right) => left.CompareTo(right) >= 0;
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public static bool operator <=(Rect left, Rect right) => left.CompareTo(right) <= 0;
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public static bool operator <=(Rect left, Rect right) => left.CompareTo(right) <= 0;
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}
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/// <summary>
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/// Represents the size offsets applied around a rectangle.
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/// </summary>
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public struct Size : IEquatable<Size>
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{
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public float Left;
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public float Right;
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public float Top;
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public float Bottom;
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public Size(float uniform)
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{
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Left = Right = Top = Bottom = uniform;
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}
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public Size(float horizontal, float vertical)
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{
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Left = Right = horizontal;
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Top = Bottom = vertical;
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}
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public Size(float left, float right, float top, float bottom)
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{
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Left = left;
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Right = right;
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Top = top;
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Bottom = bottom;
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}
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public static Size Zero => new Size(0);
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public static Rect operator +(Size margin, Rect rect) =>
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new Rect(rect.Width + margin.Left + margin.Right,
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rect.Height + margin.Top + margin.Bottom);
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public static Rect operator +(Rect rect, Size margin) =>
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margin + rect;
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public static bool operator ==(Size a, Size b) =>
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a.Equals(b);
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public static bool operator !=(Size a, Size b) =>
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!a.Equals(b);
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public bool Equals(Size other) =>
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Left == other.Left &&
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Right == other.Right &&
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Top == other.Top &&
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Bottom == other.Bottom;
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public override bool Equals(object? obj) =>
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obj is Size other && Equals(other);
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public override int GetHashCode() =>
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HashCode.Combine(Left, Right, Top, Bottom);
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}
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}
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@@ -79,5 +79,7 @@ namespace Voile.Resources.DataReaders
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/// <param name="defaultValue">Default value in case this getter fails to get data.</param>
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/// <param name="defaultValue">Default value in case this getter fails to get data.</param>
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/// <returns></returns>
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/// <returns></returns>
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Vector2 GetVector2(string key, Vector2 defaultValue);
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Vector2 GetVector2(string key, Vector2 defaultValue);
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T[] GetArray<T>(string key, T[] defaultValue);
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}
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}
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}
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}
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@@ -9,163 +9,114 @@ namespace Voile.Resources.DataReaders;
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/// </summary>
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/// </summary>
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public class TomlDataReader : IStreamDataReader, IDataValidator, IStreamKeyValueGetter
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public class TomlDataReader : IStreamDataReader, IDataValidator, IStreamKeyValueGetter
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{
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{
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public string ExpectedHeader { get; private set; } = string.Empty;
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public TomlDataReader() { }
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public TomlDataReader(string expectedHeader)
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{
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ExpectedHeader = expectedHeader;
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}
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public void Read(Stream data)
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public void Read(Stream data)
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{
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{
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using (var reader = new StreamReader(data))
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using var reader = new StreamReader(data);
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_table = TOML.Parse(reader);
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_valid = _table != null;
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}
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public bool Valid() => _valid;
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public bool HasKey(string key)
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{
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return _table != null &&
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_table.HasKey(key);
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}
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public IEnumerable<string> GetSubKeys()
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{
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if (_table == null)
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return Enumerable.Empty<string>();
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return _table.Keys
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.Where(k => _table[k].IsTable)
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.ToList();
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}
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public IEnumerable<string> GetSubKeysRecursive(string prefix = "")
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{
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if (_table == null)
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yield break;
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foreach (var key in _table.Keys)
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{
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{
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_table = TOML.Parse(reader);
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var fullKey = string.IsNullOrEmpty(prefix) ? key : $"{prefix}.{key}";
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_valid = _table.HasKey(ExpectedHeader);
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if (_table[key].IsTable)
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{
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var subReader = GetSubReader(key);
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if (subReader != null)
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{
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foreach (var subKey in subReader.GetSubKeysRecursive(fullKey))
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yield return subKey;
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yield return fullKey;
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}
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}
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}
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}
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}
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}
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public IEnumerable<string> GetSubKeys(string subPath)
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|
{
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var subReader = GetSubReader(subPath);
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|
if (subReader?._table == null)
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return Enumerable.Empty<string>();
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|
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|
return subReader._table.Keys
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.Where(k => subReader._table[k].IsTable)
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.ToList();
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|
}
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|
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public TomlDataReader? GetSubReader(string path)
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{
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var current = _table;
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foreach (var part in path.Split('.'))
|
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|
{
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|
if (current == null || !current.HasKey(part) || !current[part].IsTable)
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|
return null;
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|
|
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|
current = current[part].AsTable;
|
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|
}
|
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|
|
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|
return new TomlDataReader { _table = current, _valid = true };
|
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|
}
|
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|
|
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public bool GetBool(string key, bool defaultValue = false)
|
public bool GetBool(string key, bool defaultValue = false)
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{
|
=> TryGetNode(key, out var node) && node.IsBoolean ? node.AsBoolean : defaultValue;
|
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if (_table is null)
|
|
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{
|
|
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return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
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var dataTable = _table[ExpectedHeader];
|
|
||||||
|
|
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if (!dataTable.HasKey(key))
|
|
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{
|
|
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return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
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var tableValue = dataTable[key];
|
|
||||||
|
|
||||||
if (!tableValue.IsBoolean)
|
|
||||||
{
|
|
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return defaultValue;
|
|
||||||
}
|
|
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|
|
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return tableValue.AsBoolean;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int GetInt(string key, int defaultValue = 0)
|
public int GetInt(string key, int defaultValue = 0)
|
||||||
{
|
=> TryGetNode(key, out var node) && node.IsInteger ? node.AsInteger : defaultValue;
|
||||||
if (_table is null)
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var dataTable = _table[ExpectedHeader];
|
|
||||||
|
|
||||||
if (!dataTable.HasKey(key))
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var tableValue = dataTable[key];
|
|
||||||
|
|
||||||
if (!tableValue.IsInteger)
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
return tableValue.AsInteger;
|
|
||||||
}
|
|
||||||
|
|
||||||
public long GetLong(string key, long defaultValue = 0)
|
public long GetLong(string key, long defaultValue = 0)
|
||||||
{
|
=> TryGetNode(key, out var node) && node.IsInteger ? node.AsInteger.Value : defaultValue;
|
||||||
if (_table is null)
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var dataTable = _table[ExpectedHeader];
|
|
||||||
|
|
||||||
if (!dataTable.HasKey(key))
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var tableValue = dataTable[key];
|
|
||||||
|
|
||||||
if (!tableValue.IsInteger)
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
return tableValue.AsInteger.Value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public float GetFloat(string key, float defaultValue = 0)
|
public float GetFloat(string key, float defaultValue = 0)
|
||||||
{
|
{
|
||||||
if (_table is null)
|
if (!TryGetNode(key, out var node))
|
||||||
{
|
|
||||||
return defaultValue;
|
return defaultValue;
|
||||||
}
|
|
||||||
|
|
||||||
var dataTable = _table[ExpectedHeader];
|
if (node.IsFloat) return node.AsFloat;
|
||||||
|
if (node.IsInteger) return node.AsInteger;
|
||||||
if (!dataTable.HasKey(key))
|
return defaultValue;
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var tableValue = dataTable[key];
|
|
||||||
|
|
||||||
if (!tableValue.IsFloat)
|
|
||||||
{
|
|
||||||
if (tableValue.IsInteger) return (float)tableValue.AsInteger.Value;
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
return tableValue.AsFloat;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public double GetDouble(string key, double defaultValue = 0)
|
public double GetDouble(string key, double defaultValue = 0)
|
||||||
{
|
=> TryGetNode(key, out var node) && node.IsFloat ? node.AsFloat : defaultValue;
|
||||||
if (_table is null)
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var dataTable = _table[ExpectedHeader];
|
|
||||||
|
|
||||||
if (!dataTable.HasKey(key))
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!dataTable.IsFloat)
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
return dataTable.AsFloat.Value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color GetColor(string key, Color defaultValue)
|
public Color GetColor(string key, Color defaultValue)
|
||||||
{
|
{
|
||||||
if (_table is null)
|
if (!TryGetNode(key, out var node))
|
||||||
{
|
|
||||||
return defaultValue;
|
return defaultValue;
|
||||||
}
|
|
||||||
|
|
||||||
var dataTable = _table[ExpectedHeader];
|
if (node.IsInteger)
|
||||||
|
|
||||||
if (!dataTable.HasKey(key))
|
|
||||||
{
|
{
|
||||||
return defaultValue;
|
return new Color(node.AsInteger);
|
||||||
}
|
}
|
||||||
|
else if (node.IsArray)
|
||||||
var colorNode = dataTable[key];
|
|
||||||
|
|
||||||
if (colorNode.IsInteger)
|
|
||||||
{
|
{
|
||||||
return new Color(colorNode.AsInteger);
|
var colorArray = node.AsArray;
|
||||||
}
|
|
||||||
else if (colorNode.IsArray)
|
|
||||||
{
|
|
||||||
var colorArray = colorNode.AsArray;
|
|
||||||
|
|
||||||
var rNode = colorArray[0];
|
var rNode = colorArray[0];
|
||||||
var gNode = colorArray[1];
|
var gNode = colorArray[1];
|
||||||
@@ -185,9 +136,9 @@ public class TomlDataReader : IStreamDataReader, IDataValidator, IStreamKeyValue
|
|||||||
|
|
||||||
return new Color((byte)r, (byte)g, (byte)b, (byte)a);
|
return new Color((byte)r, (byte)g, (byte)b, (byte)a);
|
||||||
}
|
}
|
||||||
else if (colorNode.IsString)
|
else if (node.IsString)
|
||||||
{
|
{
|
||||||
var colorHexString = colorNode.AsString.Value;
|
var colorHexString = node.AsString.Value;
|
||||||
return Color.FromHexString(colorHexString);
|
return Color.FromHexString(colorHexString);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -198,32 +149,56 @@ public class TomlDataReader : IStreamDataReader, IDataValidator, IStreamKeyValue
|
|||||||
|
|
||||||
public Vector2 GetVector2(string key, Vector2 defaultValue)
|
public Vector2 GetVector2(string key, Vector2 defaultValue)
|
||||||
{
|
{
|
||||||
if (_table is null)
|
if (!TryGetNode(key, out var node) || !node.IsArray || node.AsArray.RawArray.Count != 2)
|
||||||
{
|
|
||||||
return defaultValue;
|
return defaultValue;
|
||||||
}
|
|
||||||
|
|
||||||
var dataTable = _table[ExpectedHeader];
|
var arr = node.AsArray;
|
||||||
|
return new Vector2(arr[0], arr[1]);
|
||||||
if (!dataTable.HasKey(key))
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var vector2Node = dataTable[key];
|
|
||||||
|
|
||||||
if (!vector2Node.IsArray)
|
|
||||||
{
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var vector2Array = vector2Node.AsArray;
|
|
||||||
|
|
||||||
return new Vector2(vector2Array[0], vector2Array[1]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Valid() => _valid;
|
public T[] GetArray<T>(string key, T[] defaultValue)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException("Generic array reading not implemented yet.");
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool TryGetNode(string key, out TomlNode node)
|
||||||
|
{
|
||||||
|
node = null!;
|
||||||
|
if (_table == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var current = _table;
|
||||||
|
var parts = key.Split('.');
|
||||||
|
|
||||||
|
for (int i = 0; i < parts.Length; i++)
|
||||||
|
{
|
||||||
|
if (!current.HasKey(parts[i]))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var child = current[parts[i]];
|
||||||
|
|
||||||
|
if (i == parts.Length - 1)
|
||||||
|
{
|
||||||
|
node = child;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!child.IsTable)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
current = child.AsTable;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
private TomlTable? _table;
|
private TomlTable? _table;
|
||||||
private bool _valid;
|
private bool _valid;
|
||||||
|
|
||||||
|
// Internal use for subreaders
|
||||||
|
private TomlDataReader(TomlTable table)
|
||||||
|
{
|
||||||
|
_table = table;
|
||||||
|
_valid = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
using Voile.UI;
|
|
||||||
|
|
||||||
namespace Voile.Resources;
|
|
||||||
|
|
||||||
public class StyleLoader : ResourceLoader<Style>
|
|
||||||
{
|
|
||||||
public override IEnumerable<string> SupportedExtensions =>
|
|
||||||
[
|
|
||||||
".toml"
|
|
||||||
];
|
|
||||||
|
|
||||||
protected override Style LoadResource(string path)
|
|
||||||
{
|
|
||||||
// TODO: implement loading styles.
|
|
||||||
return new Style(string.Empty);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -351,7 +351,6 @@ namespace Voile.Resources
|
|||||||
{ typeof(Sound), new SoundLoader()},
|
{ typeof(Sound), new SoundLoader()},
|
||||||
{typeof(Texture2d), new Texture2dLoader()},
|
{typeof(Texture2d), new Texture2dLoader()},
|
||||||
{typeof(Font), new FontLoader()},
|
{typeof(Font), new FontLoader()},
|
||||||
{ typeof(Style), new StyleLoader()}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
private static readonly Dictionary<Type, object> _resourceSaverAssociations = new()
|
private static readonly Dictionary<Type, object> _resourceSaverAssociations = new()
|
||||||
|
|||||||
@@ -62,7 +62,7 @@ public class ParticleEmitterSettingsResourceLoader : ResourceLoader<ParticleEmit
|
|||||||
{
|
{
|
||||||
var settings = new ParticleEmitterSettings();
|
var settings = new ParticleEmitterSettings();
|
||||||
|
|
||||||
var reader = new TomlDataReader("ParticleEmitterSettings");
|
var reader = new TomlDataReader();
|
||||||
reader.Read(VirtualFileSystem.Read(path));
|
reader.Read(VirtualFileSystem.Read(path));
|
||||||
|
|
||||||
settings.Local = reader.GetBool("Local", true);
|
settings.Local = reader.GetBool("Local", true);
|
||||||
|
|||||||
@@ -148,7 +148,7 @@ public abstract class Container : UIElement, IParentableElement
|
|||||||
{
|
{
|
||||||
if (child is not IRenderableElement renderable) continue;
|
if (child is not IRenderableElement renderable) continue;
|
||||||
|
|
||||||
if (!child.TryGetStyle(StyleSheet, out var childStyle))
|
if (!child.TryGetStyle(StyleSheet.Value, out var childStyle))
|
||||||
{
|
{
|
||||||
childStyle = new Style();
|
childStyle = new Style();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,79 +2,21 @@ using System.Numerics;
|
|||||||
|
|
||||||
namespace Voile.UI.Containers;
|
namespace Voile.UI.Containers;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Represents the margin offsets applied around an element.
|
|
||||||
/// </summary>
|
|
||||||
public struct Margin : IEquatable<Margin>
|
|
||||||
{
|
|
||||||
public float Left;
|
|
||||||
public float Right;
|
|
||||||
public float Top;
|
|
||||||
public float Bottom;
|
|
||||||
|
|
||||||
public Margin(float uniform)
|
|
||||||
{
|
|
||||||
Left = Right = Top = Bottom = uniform;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Margin(float horizontal, float vertical)
|
|
||||||
{
|
|
||||||
Left = Right = horizontal;
|
|
||||||
Top = Bottom = vertical;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Margin(float left, float right, float top, float bottom)
|
|
||||||
{
|
|
||||||
Left = left;
|
|
||||||
Right = right;
|
|
||||||
Top = top;
|
|
||||||
Bottom = bottom;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Margin Zero => new Margin(0);
|
|
||||||
|
|
||||||
public static Rect operator +(Margin margin, Rect rect) =>
|
|
||||||
new Rect(rect.Width + margin.Left + margin.Right,
|
|
||||||
rect.Height + margin.Top + margin.Bottom);
|
|
||||||
|
|
||||||
public static Rect operator +(Rect rect, Margin margin) =>
|
|
||||||
margin + rect;
|
|
||||||
|
|
||||||
|
|
||||||
public static bool operator ==(Margin a, Margin b) =>
|
|
||||||
a.Equals(b);
|
|
||||||
|
|
||||||
public static bool operator !=(Margin a, Margin b) =>
|
|
||||||
!a.Equals(b);
|
|
||||||
|
|
||||||
public bool Equals(Margin other) =>
|
|
||||||
Left == other.Left &&
|
|
||||||
Right == other.Right &&
|
|
||||||
Top == other.Top &&
|
|
||||||
Bottom == other.Bottom;
|
|
||||||
|
|
||||||
public override bool Equals(object? obj) =>
|
|
||||||
obj is Margin other && Equals(other);
|
|
||||||
|
|
||||||
public override int GetHashCode() =>
|
|
||||||
HashCode.Combine(Left, Right, Top, Bottom);
|
|
||||||
}
|
|
||||||
|
|
||||||
public class MarginContainer : Container
|
public class MarginContainer : Container
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The margin to apply around the contents of this container.
|
/// The margin to apply around the contents of this container.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Margin Margin { get; set; }
|
public Size Margin { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Specifies if this <see cref="MarginContainer"/> will fill to parent size.
|
/// Specifies if this <see cref="MarginContainer"/> will fill to parent size.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool Fill { get; set; } = true;
|
public bool Fill { get; set; } = true;
|
||||||
|
|
||||||
public MarginContainer() : this(new Margin()) { }
|
public MarginContainer() : this(new Size()) { }
|
||||||
|
|
||||||
public MarginContainer(Margin margin)
|
public MarginContainer(Size margin)
|
||||||
{
|
{
|
||||||
Margin = margin;
|
Margin = margin;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,29 +1,116 @@
|
|||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using Voile.Resources;
|
using Voile.Resources;
|
||||||
|
using Voile.Resources.DataReaders;
|
||||||
using Voile.UI.Containers;
|
using Voile.UI.Containers;
|
||||||
|
using Voile.VFS;
|
||||||
|
|
||||||
namespace Voile.UI;
|
namespace Voile.UI;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A resource containing UI style settings.
|
/// UI style settings.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class Style : TextDataResource
|
public class Style
|
||||||
{
|
{
|
||||||
public Style(string path) : base(path)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public Style() : base(string.Empty) { }
|
public Style() { }
|
||||||
|
|
||||||
public Margin Padding { get; set; }
|
public Size Padding { get; set; }
|
||||||
public Color BackgroundColor { get; set; }
|
public Color? BackgroundColor { get; set; }
|
||||||
public Margin BorderSize { get; set; }
|
public Size BorderSize { get; set; }
|
||||||
public Color BorderColor { get; set; }
|
public Color? BorderColor { get; set; }
|
||||||
public float CornerRadius { get; set; }
|
public float CornerRadius { get; set; }
|
||||||
public Color TextColor { get; set; } = Color.White;
|
public Color TextColor { get; set; } = Color.White;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class StyleSheet : TextDataResource
|
public class StyleSheetLoader : ResourceLoader<StyleSheet>
|
||||||
|
{
|
||||||
|
public override IEnumerable<string> SupportedExtensions => [".toml"];
|
||||||
|
|
||||||
|
protected override StyleSheet LoadResource(string path)
|
||||||
|
{
|
||||||
|
var result = new StyleSheet(path);
|
||||||
|
var allStyles = new Dictionary<string, Style>();
|
||||||
|
|
||||||
|
using var stream = VirtualFileSystem.Read(path);
|
||||||
|
_reader.Read(stream);
|
||||||
|
|
||||||
|
foreach (var styleKey in _reader.GetSubKeysRecursive())
|
||||||
|
{
|
||||||
|
var subReader = _reader.GetSubReader(styleKey);
|
||||||
|
if (subReader == null || !subReader.Valid())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
var style = ParseStyle(subReader, styleKey);
|
||||||
|
if (style != null)
|
||||||
|
{
|
||||||
|
allStyles[styleKey] = style;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var kvp in allStyles)
|
||||||
|
{
|
||||||
|
var finalStyle = GetMergedStyle(kvp.Key, allStyles);
|
||||||
|
result.Add(kvp.Key, finalStyle);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Style ParseStyle(TomlDataReader reader, string input)
|
||||||
|
{
|
||||||
|
var style = new Style();
|
||||||
|
|
||||||
|
if (reader.HasKey("BackgroundColor"))
|
||||||
|
style.BackgroundColor = reader.GetColor("BackgroundColor", Color.Transparent);
|
||||||
|
|
||||||
|
if (reader.HasKey("TextColor"))
|
||||||
|
style.TextColor = reader.GetColor("TextColor", Color.Black);
|
||||||
|
|
||||||
|
if (reader.HasKey("Padding"))
|
||||||
|
style.Padding = new Size(reader.GetFloat("Padding"));
|
||||||
|
|
||||||
|
if (reader.HasKey("BorderSize"))
|
||||||
|
style.BorderSize = new Size(reader.GetFloat("BorderSize"));
|
||||||
|
|
||||||
|
if (reader.HasKey("BorderColor"))
|
||||||
|
style.BorderColor = reader.GetColor("BorderColor", Color.Transparent);
|
||||||
|
|
||||||
|
return style;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Style GetMergedStyle(string fullKey, Dictionary<string, Style> allStyles)
|
||||||
|
{
|
||||||
|
var parts = fullKey.Split('.');
|
||||||
|
var merged = new Style();
|
||||||
|
|
||||||
|
for (int i = 1; i <= parts.Length; i++)
|
||||||
|
{
|
||||||
|
var subKey = string.Join('.', parts.Take(i));
|
||||||
|
if (allStyles.TryGetValue(subKey, out var parentStyle))
|
||||||
|
{
|
||||||
|
merged = MergeStyles(merged, parentStyle);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return merged;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Style MergeStyles(Style baseStyle, Style overrideStyle)
|
||||||
|
{
|
||||||
|
return new Style
|
||||||
|
{
|
||||||
|
BackgroundColor = overrideStyle.BackgroundColor != default ? overrideStyle.BackgroundColor : baseStyle.BackgroundColor,
|
||||||
|
TextColor = overrideStyle.TextColor != default ? overrideStyle.TextColor : baseStyle.TextColor,
|
||||||
|
Padding = overrideStyle.Padding != default ? overrideStyle.Padding : baseStyle.Padding,
|
||||||
|
BorderSize = overrideStyle.BorderSize != default ? overrideStyle.BorderSize : baseStyle.BorderSize,
|
||||||
|
BorderColor = overrideStyle.BorderColor != default ? overrideStyle.BorderColor : baseStyle.BorderColor,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly TomlDataReader _reader = new();
|
||||||
|
}
|
||||||
|
|
||||||
|
public class StyleSheet : Resource
|
||||||
{
|
{
|
||||||
public StyleSheet(string path) : base(path)
|
public StyleSheet(string path) : base(path)
|
||||||
{
|
{
|
||||||
@@ -34,6 +121,8 @@ public class StyleSheet : TextDataResource
|
|||||||
_styles = styles;
|
_styles = styles;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Add(string key, Style style) => _styles.Add(key, style);
|
||||||
|
|
||||||
public bool TryGet(string styleName, [NotNullWhen(true)] out Style? style)
|
public bool TryGet(string styleName, [NotNullWhen(true)] out Style? style)
|
||||||
{
|
{
|
||||||
return _styles.TryGetValue(styleName, out style);
|
return _styles.TryGetValue(styleName, out style);
|
||||||
@@ -45,54 +134,54 @@ public class StyleSheet : TextDataResource
|
|||||||
{
|
{
|
||||||
TextColor = Color.FromHexString("#161616"),
|
TextColor = Color.FromHexString("#161616"),
|
||||||
BackgroundColor = Color.DarkRed,
|
BackgroundColor = Color.DarkRed,
|
||||||
BorderSize = new Margin(2.0f),
|
BorderSize = new Size(2.0f),
|
||||||
BorderColor = Color.Red
|
BorderColor = Color.Red
|
||||||
}},
|
}},
|
||||||
{ "Button", new Style()
|
{ "Button", new Style()
|
||||||
{
|
{
|
||||||
Padding = new Margin(8.0f),
|
Padding = new Size(8.0f),
|
||||||
BackgroundColor = Color.FromHexString("#0f62fe"),
|
BackgroundColor = Color.FromHexString("#0f62fe"),
|
||||||
TextColor = Color.FromHexString("#ffffff"),
|
TextColor = Color.FromHexString("#ffffff"),
|
||||||
}},
|
}},
|
||||||
{"Button.Normal", new Style()
|
{"Button.Normal", new Style()
|
||||||
{
|
{
|
||||||
Padding = new Margin(8.0f),
|
Padding = new Size(8.0f),
|
||||||
BackgroundColor = Color.FromHexString("#0f62fe"),
|
BackgroundColor = Color.FromHexString("#0f62fe"),
|
||||||
TextColor = Color.FromHexString("#ffffff"),
|
TextColor = Color.FromHexString("#ffffff"),
|
||||||
}},
|
}},
|
||||||
{"Button.Hovered", new Style()
|
{"Button.Hovered", new Style()
|
||||||
{
|
{
|
||||||
Padding = new Margin(8.0f),
|
Padding = new Size(8.0f),
|
||||||
BackgroundColor = Color.FromHexString("#0353e9"),
|
BackgroundColor = Color.FromHexString("#0353e9"),
|
||||||
TextColor = Color.FromHexString("#ffffff"),
|
TextColor = Color.FromHexString("#ffffff"),
|
||||||
}},
|
}},
|
||||||
{"Button.Pressed", new Style()
|
{"Button.Pressed", new Style()
|
||||||
{
|
{
|
||||||
Padding = new Margin(8.0f),
|
Padding = new Size(8.0f),
|
||||||
BackgroundColor = Color.FromHexString("#002d9c"),
|
BackgroundColor = Color.FromHexString("#002d9c"),
|
||||||
TextColor = Color.FromHexString("#ffffff"),
|
TextColor = Color.FromHexString("#ffffff"),
|
||||||
}},
|
}},
|
||||||
{"Button.Danger", new Style()
|
{"Button.Danger", new Style()
|
||||||
{
|
{
|
||||||
Padding = new Margin(8.0f),
|
Padding = new Size(8.0f),
|
||||||
BackgroundColor = Color.FromHexString("#da1e28"),
|
BackgroundColor = Color.FromHexString("#da1e28"),
|
||||||
TextColor = Color.FromHexString("#ffffff"),
|
TextColor = Color.FromHexString("#ffffff"),
|
||||||
}},
|
}},
|
||||||
{"Button.Danger.Normal", new Style()
|
{"Button.Danger.Normal", new Style()
|
||||||
{
|
{
|
||||||
Padding = new Margin(8.0f),
|
Padding = new Size(8.0f),
|
||||||
BackgroundColor = Color.FromHexString("#da1e28"),
|
BackgroundColor = Color.FromHexString("#da1e28"),
|
||||||
TextColor = Color.FromHexString("#ffffff"),
|
TextColor = Color.FromHexString("#ffffff"),
|
||||||
}},
|
}},
|
||||||
{"Button.Danger.Hovered", new Style()
|
{"Button.Danger.Hovered", new Style()
|
||||||
{
|
{
|
||||||
Padding = new Margin(8.0f),
|
Padding = new Size(8.0f),
|
||||||
BackgroundColor = Color.FromHexString("#ba1b23"),
|
BackgroundColor = Color.FromHexString("#ba1b23"),
|
||||||
TextColor = Color.FromHexString("#ffffff"),
|
TextColor = Color.FromHexString("#ffffff"),
|
||||||
}},
|
}},
|
||||||
{"Button.Danger.Pressed", new Style()
|
{"Button.Danger.Pressed", new Style()
|
||||||
{
|
{
|
||||||
Padding = new Margin(8.0f),
|
Padding = new Size(8.0f),
|
||||||
BackgroundColor = Color.FromHexString("#750e13"),
|
BackgroundColor = Color.FromHexString("#750e13"),
|
||||||
TextColor = Color.FromHexString("#ffffff"),
|
TextColor = Color.FromHexString("#ffffff"),
|
||||||
}},
|
}},
|
||||||
|
|||||||
@@ -29,8 +29,8 @@ public abstract class UIElement : IElement, IRenderableElement, IResizeableEleme
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public virtual string[]? StyleModifiers { get; }
|
public virtual string[]? StyleModifiers { get; }
|
||||||
|
|
||||||
public StyleSheet StyleSheet => Parent?.StyleSheet ?? StyleSheetOverride;
|
public ResourceRef<StyleSheet> StyleSheet => Parent?.StyleSheet ?? StyleSheetOverride;
|
||||||
public StyleSheet StyleSheetOverride { get; set; } = new(string.Empty);
|
public ResourceRef<StyleSheet> StyleSheetOverride { get; set; } = ResourceRef<StyleSheet>.Empty();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Parent <see cref="UIElement"/> of this element.
|
/// Parent <see cref="UIElement"/> of this element.
|
||||||
@@ -117,8 +117,8 @@ public abstract class UIElement : IElement, IRenderableElement, IResizeableEleme
|
|||||||
/// <param name="style"></param>
|
/// <param name="style"></param>
|
||||||
protected void RenderStyleBox(RenderSystem renderer, Style style)
|
protected void RenderStyleBox(RenderSystem renderer, Style style)
|
||||||
{
|
{
|
||||||
var backgroundColor = style.BackgroundColor;
|
var backgroundColor = style.BackgroundColor ?? Color.Transparent;
|
||||||
var borderColor = style.BorderColor;
|
var borderColor = style.BorderColor ?? Color.Transparent;
|
||||||
var borderSize = style.BorderSize;
|
var borderSize = style.BorderSize;
|
||||||
|
|
||||||
renderer.SetTransform(GlobalPosition, Vector2.Zero);
|
renderer.SetTransform(GlobalPosition, Vector2.Zero);
|
||||||
|
|||||||
@@ -1,10 +1,11 @@
|
|||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using Voile.Input;
|
using Voile.Input;
|
||||||
using Voile.Rendering;
|
using Voile.Rendering;
|
||||||
|
using Voile.Resources;
|
||||||
|
|
||||||
namespace Voile.UI;
|
namespace Voile.UI;
|
||||||
|
|
||||||
public class UISystem : IUpdatableSystem, IRenderableSystem
|
public class UISystem : IUpdatableSystem, IRenderableSystem, IReloadableSystem
|
||||||
{
|
{
|
||||||
public IReadOnlyList<IElement> Elements => _elements;
|
public IReadOnlyList<IElement> Elements => _elements;
|
||||||
|
|
||||||
@@ -14,23 +15,20 @@ public class UISystem : IUpdatableSystem, IRenderableSystem
|
|||||||
|
|
||||||
public UISystem(InputSystem inputSystem)
|
public UISystem(InputSystem inputSystem)
|
||||||
{
|
{
|
||||||
_styleSheet = StyleSheet.Default;
|
|
||||||
_input = inputSystem;
|
_input = inputSystem;
|
||||||
}
|
}
|
||||||
|
|
||||||
public UISystem(InputSystem inputSystem, StyleSheet styleSheet)
|
public UISystem(InputSystem inputSystem, List<UIElement> elements)
|
||||||
{
|
{
|
||||||
_input = inputSystem;
|
_input = inputSystem;
|
||||||
_styleSheet = styleSheet;
|
|
||||||
}
|
|
||||||
|
|
||||||
public UISystem(InputSystem inputSystem, StyleSheet styleSheet, List<UIElement> elements)
|
|
||||||
{
|
|
||||||
_input = inputSystem;
|
|
||||||
_styleSheet = styleSheet;
|
|
||||||
_elements = elements;
|
_elements = elements;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetStyleSheet(ResourceRef<StyleSheet> styleSheet)
|
||||||
|
{
|
||||||
|
_styleSheet = styleSheet;
|
||||||
|
}
|
||||||
|
|
||||||
public void AddElement(UIElement element)
|
public void AddElement(UIElement element)
|
||||||
{
|
{
|
||||||
element.StyleSheetOverride = _styleSheet;
|
element.StyleSheetOverride = _styleSheet;
|
||||||
@@ -60,11 +58,11 @@ public class UISystem : IUpdatableSystem, IRenderableSystem
|
|||||||
{
|
{
|
||||||
if (element is IRenderableElement renderable)
|
if (element is IRenderableElement renderable)
|
||||||
{
|
{
|
||||||
// TODO: normally you'd load a default style if the one supplied is empty,
|
var styleSheet = _styleSheet.Value;
|
||||||
// but for now this will do.
|
|
||||||
if (!_styleSheet.TryGet(element.StyleName, out var style))
|
if (!styleSheet.TryGet(element.StyleName, out var style))
|
||||||
{
|
{
|
||||||
style = new Style(string.Empty);
|
style = new Style();
|
||||||
}
|
}
|
||||||
|
|
||||||
renderable.Render(renderer, style);
|
renderable.Render(renderer, style);
|
||||||
@@ -80,6 +78,11 @@ public class UISystem : IUpdatableSystem, IRenderableSystem
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Reload()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
private void DrawDebugForElement(RenderSystem renderer, UIElement element)
|
private void DrawDebugForElement(RenderSystem renderer, UIElement element)
|
||||||
{
|
{
|
||||||
var size = new Vector2(element.Size.Width, element.Size.Height);
|
var size = new Vector2(element.Size.Width, element.Size.Height);
|
||||||
@@ -173,7 +176,7 @@ public class UISystem : IUpdatableSystem, IRenderableSystem
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private StyleSheet _styleSheet;
|
private ResourceRef<StyleSheet> _styleSheet;
|
||||||
private List<UIElement> _elements = new();
|
private List<UIElement> _elements = new();
|
||||||
private InputSystem _input;
|
private InputSystem _input;
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class Button : Widget
|
|||||||
/// <see cref="FontSet"/> to use with this button.
|
/// <see cref="FontSet"/> to use with this button.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public FontSet FontSet { get; set; } = new();
|
public FontSet FontSet { get; set; } = new();
|
||||||
public Margin Padding
|
public Size Padding
|
||||||
{
|
{
|
||||||
get => _padding; set
|
get => _padding; set
|
||||||
{
|
{
|
||||||
@@ -60,6 +60,16 @@ public class Button : Widget
|
|||||||
Update();
|
Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Button(string text, FontSet fontSet)
|
||||||
|
{
|
||||||
|
_text = text;
|
||||||
|
|
||||||
|
FontSet = fontSet;
|
||||||
|
|
||||||
|
MarkDirty();
|
||||||
|
Update();
|
||||||
|
}
|
||||||
|
|
||||||
public Button(string text, FontSet fontSet, Action pressedAction)
|
public Button(string text, FontSet fontSet, Action pressedAction)
|
||||||
{
|
{
|
||||||
_text = text;
|
_text = text;
|
||||||
@@ -73,10 +83,6 @@ public class Button : Widget
|
|||||||
|
|
||||||
public override void Render(RenderSystem renderer, Style style)
|
public override void Render(RenderSystem renderer, Style style)
|
||||||
{
|
{
|
||||||
// TODO: use a button color from style.
|
|
||||||
|
|
||||||
var backgroundColor = style.BackgroundColor;
|
|
||||||
|
|
||||||
if (_padding != style.Padding)
|
if (_padding != style.Padding)
|
||||||
{
|
{
|
||||||
MarkDirty();
|
MarkDirty();
|
||||||
@@ -153,14 +159,14 @@ public class Button : Widget
|
|||||||
Size = _padding + _textSize;
|
Size = _padding + _textSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Action _pressedAction;
|
private Action? _pressedAction;
|
||||||
|
|
||||||
private ResourceRef<Font> _suitableFont = ResourceRef<Font>.Empty();
|
private ResourceRef<Font> _suitableFont = ResourceRef<Font>.Empty();
|
||||||
|
|
||||||
private string _text = "Hello, World!";
|
private string _text = "Hello, World!";
|
||||||
private Rect _textSize = Rect.Zero;
|
private Rect _textSize = Rect.Zero;
|
||||||
|
|
||||||
private Margin _padding;
|
private Size _padding;
|
||||||
|
|
||||||
private bool _isHeldDown;
|
private bool _isHeldDown;
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user