Move element update out of Render in UISystem, fix Size property retriggering MarkDirty.
This commit is contained in:
@@ -20,7 +20,7 @@ public class TestGame : Game
|
||||
InitializeSystemsDefault();
|
||||
|
||||
_uiSystem = new UISystem(Input);
|
||||
// _uiSystem.RenderDebugRects = true;
|
||||
_uiSystem.RenderDebugRects = true;
|
||||
|
||||
ResourceManager.EnableFileWatching();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user