Use properties in Renderer.
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@@ -97,7 +97,7 @@ namespace DaggerFramework
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return false;
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}
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public override bool IsKeyboardKeyDown(DaggerFramework.KeyboardKey key)
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public override bool IsKeyboardKeyDown(KeyboardKey key)
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{
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Raylib_cs.KeyboardKey rayKey = (Raylib_cs.KeyboardKey)key;
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OnInput?.Invoke();
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