Use properties in Renderer.
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@@ -2,10 +2,10 @@ namespace DaggerFramework.SceneGraph
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{
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public interface IMainLoop
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{
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public void Init();
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public void Start();
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public bool ShouldStop();
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public void Update();
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public double DeltaTime { get; }
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void Init();
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void Start();
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void Update();
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double DeltaTime { get; }
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bool ShouldRun { get; }
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}
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}
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