OpenAL sound implementation.
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@@ -27,12 +27,17 @@ namespace DaggerFramework.Audio
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return;
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}
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public override void Shutdown()
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{
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return;
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}
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public override void Update()
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{
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return;
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}
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protected override void PlaySound(Sound sound, string bus = "Master", float pitch = 1, float volume = 1)
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public override void PlaySound(Sound sound, string bus = "Master", float pitch = 1, float volume = 1)
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{
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return;
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}
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