Small ResourceManager refactor, add ResourceSaver<T>.

This commit is contained in:
2024-01-21 20:24:53 +01:00
parent cfec5a59b1
commit 62e0e013f1
16 changed files with 215 additions and 54 deletions

View File

@@ -1,15 +1,13 @@
namespace DaggerFramework.Resources;
public class FontLoader : IResourceLoader
public class FontLoader : IResourceLoader<Font>
{
public IEnumerable<string> SupportedExtensions => new string[]
{
"ttf"
};
public Type ResourceType => typeof(Font);
public Resource Load(string path)
public Font Load(string path)
{
byte[] fileBuffer = File.ReadAllBytes(path);
var result = new Font(path, fileBuffer);

View File

@@ -1,9 +1,8 @@
namespace DaggerFramework.Resources
{
public interface IResourceLoader
public interface IResourceLoader<T> where T : Resource
{
public IEnumerable<string> SupportedExtensions { get; }
public Type ResourceType { get; }
public Resource Load(string path);
public T Load(string path);
}
}

View File

@@ -2,16 +2,14 @@ using StbVorbisSharp;
namespace DaggerFramework.Resources
{
public class SoundLoader : IResourceLoader
public class SoundLoader : IResourceLoader<Sound>
{
public IEnumerable<string> SupportedExtensions => new string[]
{
"ogg"
};
public Type ResourceType => typeof(Sound);
public Resource Load(string path)
public Sound Load(string path)
{
Vorbis vorbis;
Sound result;

View File

@@ -3,7 +3,7 @@ using StbImageSharp;
namespace DaggerFramework
{
public class Texture2dLoader : IResourceLoader
public class Texture2dLoader : IResourceLoader<Texture2d>
{
public IEnumerable<string> SupportedExtensions => new string[]
{
@@ -12,9 +12,7 @@ namespace DaggerFramework
".jpeg"
};
public Type ResourceType => typeof(Texture2d);
public Resource Load(string path)
public Texture2d Load(string path)
{
ImageResult image;
using (var stream = File.OpenRead(path))
@@ -28,10 +26,5 @@ namespace DaggerFramework
return result;
}
Resource IResourceLoader.Load(string path)
{
throw new NotImplementedException();
}
}
}

View File

@@ -1,10 +1,15 @@
using System.Text.Json.Serialization;
namespace DaggerFramework
{
public abstract class Resource : IDisposable
{
public string? Path { get => _path; set => _path = value; }
[JsonIgnore]
public byte[]? Buffer { get => _buffer; set => _buffer = value; }
[JsonIgnore]
public long BufferSize { get; set; }
public Resource(string path, byte[] buffer)

View File

@@ -24,7 +24,7 @@ namespace DaggerFramework.Resources
_logger.Info($"Loading {path} as {typeof(T)} with id \"{resourceId}\"...");
if (!TryGetLoader<T>(out IResourceLoader? loader))
if (!TryGetLoader(out IResourceLoader<T>? loader))
{
return false;
}
@@ -50,6 +50,21 @@ namespace DaggerFramework.Resources
return true;
}
public bool TrySave<T>(string path, in T resource) where T : Resource
{
if (!TryGetSaver(out IResourceSaver<T>? saver))
{
return false;
}
if (!saver.TrySave(path, in resource))
{
return false;
}
return true;
}
public bool TryGetResource<T>(string resourceId, [NotNullWhen(true)] out T? resource) where T : Resource
{
resource = null;
@@ -75,37 +90,82 @@ namespace DaggerFramework.Resources
public bool IsResourceLoaded(string resourceId) => _loadedResources.ContainsKey(resourceId);
public void AddResourceAssociation(Type resourceType, IResourceLoader loader)
public void AddResourceLoaderAssociation<T>(IResourceLoader<T> loader) where T : Resource
{
_resourceLoaderAssociations.Add(resourceType, loader);
_logger.Info($"Added resource loader association for {typeof(T)}.");
_resourceLoaderAssociations.Add(typeof(T), loader);
}
private bool TryGetLoader<T>([NotNullWhen(true)] out IResourceLoader? loader) where T : Resource
public void AddResourceSaverAssociation<T>(IResourceSaver<T> saver) where T : Resource
{
_logger.Info($"Added resource saver association for {typeof(T)}.");
_resourceSaverAssociations.Add(typeof(T), saver);
}
private bool TryGetLoader<T>([NotNullWhen(true)] out IResourceLoader<T>? loader) where T : Resource
{
loader = null;
if (!_resourceLoaderAssociations.ContainsKey(typeof(T)))
{
_logger.Error($"No loader for {typeof(T).ToString()} was found!");
_logger.Error($"No loader association found for {typeof(T)}.");
return false;
}
loader = _resourceLoaderAssociations[typeof(T)];
loader = _resourceLoaderAssociations[typeof(T)] as IResourceLoader<T>;
_logger.Info($"Using {loader.GetType().ToString()} for loading...");
if (loader is not null)
{
_logger.Info($"Using {loader.GetType()} for loading...");
}
else
{
_logger.Error($"No loader association found for {typeof(T)}.");
return false;
}
return true;
}
private bool TryGetSaver<T>([NotNullWhen(true)] out IResourceSaver<T>? saver) where T : Resource
{
saver = null;
if (!_resourceSaverAssociations.ContainsKey(typeof(T)))
{
_logger.Error($"No saver association found for {typeof(T)}.");
return false;
}
saver = _resourceSaverAssociations[typeof(T)] as IResourceSaver<T>;
if (saver is not null)
{
_logger.Info($"Using {saver.GetType()} for saving...");
}
else
{
_logger.Error($"No saver association found for {typeof(T)}.");
return false;
}
return true;
}
private Logger _logger = new(nameof(ResourceManager));
private readonly Dictionary<Type, IResourceLoader> _resourceLoaderAssociations = new()
private readonly Dictionary<Type, object> _resourceLoaderAssociations = new()
{
{typeof(Sound), new SoundLoader()},
{typeof(Texture2d), new Texture2dLoader()},
{typeof(Font), new FontLoader()}
};
private readonly Dictionary<Type, object> _resourceSaverAssociations = new()
{
};
private Dictionary<string, Resource> _loadedResources = new();
}
}

View File

@@ -0,0 +1,7 @@
namespace DaggerFramework.Resources
{
public interface IResourceSaver<T> where T : Resource
{
public bool TrySave(string path, in T resource);
}
}