Fix MathUtils.LerpVector2, add cameras.
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@@ -9,7 +9,9 @@ namespace DaggerFramework.SceneGraph
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public InputHandler Input { get; set; }
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public ResourceManager ResourceManager => Scene.ResourceManager;
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public void BeginDraw(Renderer renderer) => OnBeginDraw(renderer);
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public void Draw(Renderer renderer) => OnDraw(renderer);
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public void EndDraw(Renderer renderer) => OnEndDraw(renderer);
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public void Start() => OnStart();
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public void Update(double dt) => OnUpdate(dt);
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@@ -18,6 +20,8 @@ namespace DaggerFramework.SceneGraph
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protected virtual void OnStart() { }
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protected virtual void OnUpdate(double dt) { }
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protected virtual void OnInput(InputHandler input) { }
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protected abstract void OnBeginDraw(Renderer renderer);
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protected abstract void OnDraw(Renderer renderer);
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protected abstract void OnEndDraw(Renderer renderer);
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}
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}
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