Fix MathUtils.LerpVector2, add cameras.
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@@ -27,6 +27,16 @@ namespace DaggerFramework.SceneGraph
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_controller.Update(dt, Input);
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}
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protected override void OnBeginDraw(Renderer renderer)
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{
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throw new NotImplementedException();
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}
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protected override void OnEndDraw(Renderer renderer)
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{
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throw new NotImplementedException();
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}
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private ImGuiController _controller;
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}
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@@ -20,7 +20,7 @@ namespace DaggerFramework
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public static Vector2 LerpVector2(Vector2 v1, Vector2 v2, double t)
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{
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var x = Lerp(v1.X, v2.X, t);
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var y = Lerp(v1.X, v2.Y, t);
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var y = Lerp(v1.Y, v2.Y, t);
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return new Vector2(x, y);
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}
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