Finalize ParticleSystem, add angular velocity, multiple emitters, GetBool for IDataReader, use Lerp in LerpColor.
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@@ -30,6 +30,13 @@ namespace Voile.Resources.DataReaders
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/// </summary>
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public interface IStreamKeyValueGetter
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{
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/// <summary>
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/// Get a boolean from this data getter.
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/// </summary>
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/// <param name="key">Key of the value.</param>
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/// <param name="defaultValue">Default value in case this getter fails to get data.</param>
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/// <returns></returns>
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bool GetBool(string key, bool defaultValue = false);
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/// <summary>
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/// Get an int from this data getter.
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/// </summary>
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