Add Color record struct, small refactor, create a DaggerFramework.SceneGraph namespace.
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@@ -1,12 +1,11 @@
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using DaggerFramework.Rendering;
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using System.Drawing;
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using DaggerFramework.SceneGraph;
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namespace DaggerFramework;
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public class Circle2d : Drawable2d
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{
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public override void OnDraw(in Renderer renderer)
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public override void OnDraw(Renderer renderer)
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{
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renderer.DrawCircle(32f, Color.AliceBlue);
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}
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