WIP: ResourceManager refactor, hot reloading using ResourceRef, API changes.
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11
TestGame/Resources/test_emitter.toml
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11
TestGame/Resources/test_emitter.toml
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[ParticleEmitterSettings]
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MaxParticles = 1024
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EmitRadius = 128
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LifeTime = 0.5
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Direction = { x = 0.0, y = 1.0 }
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LinearVelocity = 980.0
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ScaleBegin = 1.0
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ScaleEnd = 0.0
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ColorBegin = { r = 0.0, g = 1.0, b = 0.0, a = 1.0 }
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ColorEnd = { r = 1.0, g = 0.0, b = 0.0, a = 1.0 }
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