Add pivot offset for rotations.
This commit is contained in:
@@ -5,5 +5,6 @@ namespace DaggerFramework.SceneGraph
|
||||
public class Entity2d : Entity
|
||||
{
|
||||
public Vector2 Position { get; set; }
|
||||
public float Rotation { get; set; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user