Scene serialization progress
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@@ -6,10 +6,10 @@ namespace DaggerFramework.SceneGraph
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{
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public class Entity
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{
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public EntityLayer? Layer { get; set; }
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public InputHandler Input => Layer!.Scene.Input;
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public AudioBackend Audio => Layer!.Scene.Audio;
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public Renderer Renderer => Layer!.Scene.Renderer;
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[JsonIgnore] public EntityLayer? Layer { get; set; }
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[JsonIgnore] public InputHandler Input => Layer!.Scene.Input;
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[JsonIgnore] public AudioBackend Audio => Layer!.Scene.Audio;
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[JsonIgnore] public Renderer Renderer => Layer!.Scene.Renderer;
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public int Id { get; set; }
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public void Start() => OnStart();
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