Expose scissor mode, use it in UI
This commit is contained in:
@@ -139,6 +139,13 @@ namespace Voile.Rendering
|
||||
Raylib.EndBlendMode();
|
||||
}
|
||||
|
||||
public override void BeginScissored(Vector2 position, Rect rect)
|
||||
{
|
||||
Raylib.BeginScissorMode((int)position.X, (int)position.Y, (int)rect.Width, (int)rect.Height);
|
||||
}
|
||||
|
||||
public override void EndScissored() => Raylib.EndScissorMode();
|
||||
|
||||
public override void BeginCamera2d(Vector2 offset, Vector2 target, float rotation, float zoom)
|
||||
{
|
||||
var camera = new Camera2D(offset, target, rotation, zoom);
|
||||
|
||||
@@ -125,6 +125,9 @@ namespace Voile.Rendering
|
||||
public abstract void BeginBlended(BlendMode blendMode);
|
||||
public abstract void EndBlended();
|
||||
|
||||
public abstract void BeginScissored(Vector2 position, Rect rect);
|
||||
public abstract void EndScissored();
|
||||
|
||||
/// <summary>
|
||||
/// Begins drawing using a 2D camera.
|
||||
/// </summary>
|
||||
|
||||
@@ -404,6 +404,16 @@ namespace Voile.Rendering
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void BeginScissored(Vector2 position, Rect rect)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void EndScissored()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private Vector2 _windowSize = Vector2.Zero;
|
||||
private IWindow? _window;
|
||||
|
||||
|
||||
@@ -161,6 +161,8 @@ public abstract class Container : UIElement, IParentableElement
|
||||
|
||||
protected override void OnRender(RenderSystem renderer, Style style)
|
||||
{
|
||||
renderer.BeginScissored(GlobalPosition, LayoutSize);
|
||||
|
||||
foreach (var child in Children)
|
||||
{
|
||||
if (child is not IRenderableElement renderable) continue;
|
||||
@@ -172,6 +174,8 @@ public abstract class Container : UIElement, IParentableElement
|
||||
|
||||
renderable.Render(renderer, childStyle);
|
||||
}
|
||||
|
||||
renderer.EndScissored();
|
||||
}
|
||||
|
||||
private List<UIElement> _children = new();
|
||||
|
||||
@@ -109,7 +109,9 @@ public abstract class UIElement : IElement, IRenderableElement, IResizeableEleme
|
||||
public void Render(RenderSystem renderer, Style style)
|
||||
{
|
||||
RenderStyleBox(renderer, style);
|
||||
renderer.BeginScissored(GlobalPosition, LayoutSize);
|
||||
OnRender(renderer, style);
|
||||
renderer.EndScissored();
|
||||
}
|
||||
|
||||
public void DrawSize(RenderSystem renderer)
|
||||
|
||||
Reference in New Issue
Block a user