SDF font WIP
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@@ -123,6 +123,11 @@ namespace DaggerFramework.Rendering
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Raylib.DrawText(text, (int)position.X, (int)position.Y, fontSize, SystemColorToRaylibColor(color));
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}
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public override void DrawSdfText(Vector2 position, string text, int fontSize, System.Drawing.Color color)
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{
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}
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public override void Initialize(RendererSettings settings)
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{
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ConfigFlags flags = 0;
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