Prepare UIElement and Style for animated style implementation.
This commit is contained in:
@@ -65,6 +65,9 @@ namespace Voile.Resources.DataReaders
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/// <param name="defaultValue">Default value in case this getter fails to get data.</param>
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/// <returns></returns>
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double GetDouble(string key, double defaultValue = 0.0);
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string GetString(string key, string defaultValue);
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/// <summary>
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/// Get a Voile.Color from this data getter.
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/// </summary>
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@@ -105,6 +105,21 @@ public class TomlDataReader : IStreamDataReader, IDataValidator, IStreamKeyValue
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public double GetDouble(string key, double defaultValue = 0)
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=> TryGetNode(key, out var node) && node.IsFloat ? node.AsFloat : defaultValue;
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public string GetString(string key, string defaultValue)
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{
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if (!TryGetNode(key, out var node))
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{
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return defaultValue;
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}
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if (node.IsString)
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{
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return node.AsString;
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}
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return defaultValue;
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}
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public Color GetColor(string key, Color defaultValue)
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{
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if (!TryGetNode(key, out var node))
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@@ -225,7 +240,6 @@ public class TomlDataReader : IStreamDataReader, IDataValidator, IStreamKeyValue
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return false;
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}
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private TomlTable? _table;
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private bool _valid;
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@@ -140,10 +140,8 @@ public abstract class Container : UIElement, IParentableElement
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Update();
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}
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public override void Render(RenderSystem renderer, Style style)
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protected override void OnRender(RenderSystem renderer, Style style)
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{
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RenderStyleBox(renderer, style);
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foreach (var child in Children)
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{
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if (child is not IRenderableElement renderable) continue;
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@@ -23,9 +23,9 @@ public class FillContainer : Container
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}
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public override void Render(RenderSystem renderer, Style style)
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protected override void OnRender(RenderSystem renderer, Style style)
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{
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base.Render(renderer, style);
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base.OnRender(renderer, style);
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Rect parentSize;
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@@ -63,7 +63,7 @@ public interface IUpdatableElement
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/// <summary>
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/// Update this element.
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/// </summary>
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void Update();
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void Update(float dt = 0.0f);
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/// <summary>
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/// Marks this element as changed, requiring an update.
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/// </summary>
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@@ -11,6 +11,16 @@ namespace Voile.UI;
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/// </summary>
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public class Style
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{
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public enum AnimationType
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{
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Linear,
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EaseIn,
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EaseOut,
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EaseInOut
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}
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public float TransitionDuration = 0f;
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public AnimationType TransitionType = AnimationType.Linear;
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public Style() { }
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@@ -78,6 +88,14 @@ public class StyleSheetLoader : ResourceLoader<StyleSheet>
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{
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var style = new Style();
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string easingName = reader.GetString("TransitionType", "Linear");
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if (!Enum.TryParse<Style.AnimationType>(easingName, true, out var easing))
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easing = Style.AnimationType.Linear;
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style.TransitionType = easing;
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if (reader.HasKey("BackgroundColor"))
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style.BackgroundColor = reader.GetColor("BackgroundColor", Color.Transparent);
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56
Voile/Source/UI/StyleAnimator.cs
Normal file
56
Voile/Source/UI/StyleAnimator.cs
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@@ -0,0 +1,56 @@
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namespace Voile.UI;
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public class StyleAnimator
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{
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public bool IsComplete => _elapsed >= _duration;
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public StyleAnimator(Style from, Style to, float duration)
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{
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_from = from;
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_to = to;
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_duration = duration;
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_elapsed = 0f;
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}
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public static float Ease(float t, Style.AnimationType type)
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{
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return type switch
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{
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Style.AnimationType.Linear => t,
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Style.AnimationType.EaseIn => t * t,
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Style.AnimationType.EaseOut => t * (2 - t),
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Style.AnimationType.EaseInOut => t < 0.5f
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? 2 * t * t
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: -1 + (4 - 2 * t) * t,
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_ => t
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};
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}
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public Style Update(float deltaTime)
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{
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_elapsed = MathF.Min(_elapsed + deltaTime, _duration);
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float t = _duration == 0 ? 1 : _elapsed / _duration;
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float easedT = Ease(t, _to.TransitionType);
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return LerpStyle(_from, _to, easedT);
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}
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private static Style LerpStyle(Style from, Style to, float t)
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{
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var result = new Style()
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{
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BackgroundColor = MathUtils.LerpColor(from.BackgroundColor ?? Color.Transparent, to.BackgroundColor ?? Color.Transparent, t),
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TextColor = MathUtils.LerpColor(from.TextColor ?? Color.Black, to.TextColor ?? Color.Black, t),
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Padding = MathUtils.LerpSize(from.Padding ?? Size.Zero, to.Padding ?? Size.Zero, t),
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BorderColor = MathUtils.LerpColor(from.BorderColor ?? Color.Transparent, to.BorderColor ?? Color.Transparent, t),
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BorderSize = MathUtils.LerpSize(from.BorderSize ?? Size.Zero, to.BorderSize ?? Size.Zero, t),
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TransitionType = to.TransitionType
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};
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return result;
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}
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private Style _from, _to;
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private float _duration, _elapsed;
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}
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@@ -91,7 +91,7 @@ public abstract class UIElement : IElement, IRenderableElement, IResizeableEleme
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MarkDirty();
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}
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public void Update()
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public void Update(float dt = 0.0f)
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{
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if (!_dirty) return;
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_dirty = false;
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@@ -107,7 +107,13 @@ public abstract class UIElement : IElement, IRenderableElement, IResizeableEleme
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}
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}
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public abstract void Render(RenderSystem renderer, Style style);
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public void Render(RenderSystem renderer, Style style)
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{
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RenderStyleBox(renderer, style);
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OnRender(renderer, style);
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}
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protected abstract void OnRender(RenderSystem renderer, Style style);
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protected abstract void OnUpdate();
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/// <summary>
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@@ -81,7 +81,7 @@ public class Button : Widget
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Update();
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}
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public override void Render(RenderSystem renderer, Style style)
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protected override void OnRender(RenderSystem renderer, Style style)
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{
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if (_padding != style.Padding)
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{
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@@ -91,11 +91,6 @@ public class Button : Widget
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_padding = style.Padding ?? Voile.Size.Zero;
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var textColor = style.TextColor ?? Color.Black;
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// renderer.SetTransform(GlobalPosition, Vector2.Zero);
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// renderer.DrawRectangle(new Vector2(Size.Width, Size.Height), backgroundColor);
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RenderStyleBox(renderer, style);
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var textPosition = new Vector2(GlobalPosition.X + Padding.Left, GlobalPosition.Y + Padding.Top);
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renderer.SetTransform(textPosition, Vector2.Zero);
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renderer.DrawText(_suitableFont, _text, textColor);
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@@ -50,10 +50,8 @@ public class Label : Widget
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}
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public override void Render(RenderSystem renderer, Style style)
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protected override void OnRender(RenderSystem renderer, Style style)
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{
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RenderStyleBox(renderer, style);
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renderer.SetTransform(GlobalPosition, Vector2.Zero);
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renderer.DrawText(_suitableFont, _text, style.TextColor ?? Color.Black);
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}
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@@ -20,7 +20,7 @@ public class RectangleWidget : Widget
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_hoverColor = color.Lightened(0.25f);
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}
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public override void Render(RenderSystem renderer, Style style)
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protected override void OnRender(RenderSystem renderer, Style style)
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{
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renderer.SetTransform(GlobalPosition, Vector2.Zero);
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renderer.DrawRectangle(new Vector2(Size.Width, Size.Height), Color);
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@@ -15,6 +15,18 @@ namespace Voile
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static float Lerp(float a, float b, float t) => t <= 0f ? a : t >= 1f ? b : LerpUnclamped(a, b, t);
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public static Size LerpSize(Size a, Size b, float t)
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{
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t = Math.Clamp(t, 0f, 1f);
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float left = Lerp(a.Left, b.Left, t);
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float right = Lerp(a.Right, b.Right, t);
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float top = Lerp(a.Top, b.Top, t);
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float bottom = Lerp(a.Bottom, b.Bottom, t);
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return new Size(left, right, top, bottom);
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}
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public static Color LerpColor(Color colorA, Color colorB, float t)
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{
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t = Math.Clamp(t, 0f, 1f);
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