Input fields and refactors required to support them
This commit is contained in:
@@ -73,7 +73,7 @@ public class TestGame : Game
|
||||
|
||||
_uiSystem.SetStyleSheet(_styleSheet);
|
||||
|
||||
var addButton = new Button("Default button", _defaultFontSet);
|
||||
var addButton = new Button("", _defaultFontSet);
|
||||
|
||||
var removeButton = new Button("Danger button", _defaultFontSet);
|
||||
|
||||
@@ -93,10 +93,16 @@ public class TestGame : Game
|
||||
Anchor = Anchor.TopCenter
|
||||
};
|
||||
|
||||
var inputField = new InputField(string.Empty, _defaultFontSet)
|
||||
{
|
||||
PlaceholderText = "Hello, World!"
|
||||
};
|
||||
|
||||
c.AddChild(addButton);
|
||||
c.AddChild(removeButton);
|
||||
c.AddChild(outlineButton);
|
||||
c.AddChild(linkButton);
|
||||
c.AddChild(inputField);
|
||||
|
||||
var vc = new VerticalContainer(0.0f);
|
||||
vc.AddChild(c);
|
||||
|
||||
Reference in New Issue
Block a user