UI WIP
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@@ -49,9 +49,6 @@ namespace DaggerFramework.Rendering
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_gl.Clear((uint)ClearBufferMask.ColorBufferBit);
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}
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/// <inheritdoc />
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public override void CreateWindow(string title, Vector2 size) => CreateWindowUnsafe(title, size);
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/// <inheritdoc />
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public override void Shutdown()
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{
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@@ -176,6 +173,10 @@ namespace DaggerFramework.Rendering
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throw new NotImplementedException();
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}
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public override void CreateWindow(WindowSettings windowSettings)
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{
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throw new NotImplementedException();
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}
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private GL _gl;
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private Glfw _glfw;
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