UI WIP
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@@ -20,7 +20,8 @@ public class TestGame : Game
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_renderer.CreateAndInitialize(new WindowSettings()
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{
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Title = "Test Game",
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Size = new Vector2(1280, 720)
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Size = new Vector2(1280, 720),
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Resizable = true,
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}, new RendererSettings()
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{
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UseVSync = true
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@@ -73,25 +74,6 @@ public class TestGame : Game
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{
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while (!_scene.ShouldStop())
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{
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// _renderer.BeginFrame();
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// _renderer.ClearBackground(Color.Black);
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// if (_inputHandler.IsActionJustPressed("play"))
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// {
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// var instance = _audioBackend.CreateInstance(_testSound)
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// .PitchVariation(min: 0.9f, max: 1.2f)
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// .VolumeVariation(min: 0.90f, max: 1.0f);
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// instance.Play();
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// }
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// _audioBackend.Update();
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// _renderer.SetTransform(new Vector2(32, 32));
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// _renderer.DrawCircle(16f, Color.Chocolate);
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// _renderer.DrawText(_fontHandle, $"{(int)(1 / _renderer.GetFrameTime())} FPS", 20, Color.White);
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// _renderer.EndFrame();
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_scene.Update();
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}
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}
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