Update TestGame, load fonts from memory.

This commit is contained in:
2024-01-21 00:25:23 +01:00
parent 3e5e010527
commit fb5033f9a7
7 changed files with 66 additions and 72 deletions

View File

@@ -161,16 +161,6 @@ namespace DaggerFramework.Rendering
throw new NotImplementedException();
}
public override int LoadFont(Font font)
{
throw new NotImplementedException();
}
public override void DrawText(int fontId, string text, int fontSize, Color color)
{
throw new NotImplementedException();
}
public override void BeginCamera2d(Vector2 offset, Vector2 target, float rotation, float zoom)
{
throw new NotImplementedException();
@@ -201,6 +191,12 @@ namespace DaggerFramework.Rendering
throw new NotImplementedException();
}
public override void DrawText(Font font, string text, Color color)
{
throw new NotImplementedException();
}
private GL _gl;
private Glfw _glfw;
private unsafe WindowHandle* _windowHandle;