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c18adaeede
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Element styling, rename IsMousePressed to IsMouseButtonPressed in InputSystem, Button widget.
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2025-06-29 19:22:14 +02:00 |
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e75dcb7753
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Update TODO
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2025-06-29 17:40:22 +02:00 |
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09c24e7123
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Don't update MarginContainer if it already matches its parent size, update TestGame.
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2025-06-29 17:39:52 +02:00 |
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87e0a69dcf
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WIP: button widget
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2025-06-29 17:29:47 +02:00 |
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b810e1b882
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Update TODO
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2025-06-29 16:52:48 +02:00 |
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26cb66dbe0
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Font fallbacks.
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2025-06-29 16:51:06 +02:00 |
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b3c1db3145
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Show fallback glyph if its not present in the font, add Japanese font to TestGame.
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2025-06-29 16:21:34 +02:00 |
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9bc9810c8f
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WIP: use kerning for text measuring.
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2025-06-29 15:53:29 +02:00 |
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0ec4e45c38
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WIP: measure text in Font.
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2025-06-29 15:10:37 +02:00 |
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6b108ba56c
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Make Rect a core type, move Color out of Utils.
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2025-06-29 14:29:52 +02:00 |
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e0e8d6e9ff
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Move some FreeType operations to Font itself, add lazy loading for Glyph data, remove IDisposable from base Resource.
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2025-06-29 14:28:39 +02:00 |
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552e05d498
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WIP: use Unicode for charmaps inside a font, try read all unicode symbols.
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2025-06-29 14:09:11 +02:00 |
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17196c9437
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WIP: load fonts with FreeType.
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2025-06-25 23:20:46 +02:00 |
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4b2aa31b63
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Update TODO
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2025-06-25 21:46:30 +02:00 |
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90fe38b017
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Remove resizing of FillContainer in TestGame.
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2025-06-25 21:41:24 +02:00 |
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8a1e359c22
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WIP: GridSet, add Vector2.Snapped extension method.
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2025-06-25 19:50:03 +02:00 |
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64d3dba42d
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Add MarginContainer, mark parent elements dirty when child gets marked dirty too.
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2025-06-25 00:35:35 +02:00 |
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5bf052db96
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Rename Frame to FillContainer.
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2025-06-24 23:48:31 +02:00 |
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389a73cf24
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Don't reassign Size in Container if the new size is identical to current size in RecalculateSizes.
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2025-06-24 23:44:38 +02:00 |
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d44341974f
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Add dirty UI element visualization to UISystem, fix Frame being constantly updated.
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2025-06-24 23:29:26 +02:00 |
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b2f3e1c351
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Remove readonly keyword from FromHexString in Color (whoops!), add docs to Color.
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2025-06-24 23:11:12 +02:00 |
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255dea138b
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Make all predefined colors in Color readonly.
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2025-06-24 23:04:17 +02:00 |
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9fa6b45cea
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Add more colors to Color.
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2025-06-24 22:58:52 +02:00 |
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5871e8966b
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Mark UIElement as dirty in SetParent.
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2025-06-24 22:50:45 +02:00 |
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ed9f17e6c4
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Add documentation to IElement, Anchor and UIElement.
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2025-06-24 22:46:35 +02:00 |
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4362e88eab
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Add more methods to retrieve resources in ResourceRef, and document existing ones.
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2025-06-24 22:25:26 +02:00 |
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58efd449a8
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Set window state for Raylib, make Frame occupy full size of parent UIElement or window.
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2025-06-24 22:11:38 +02:00 |
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78b46cb38e
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Update Voile and Voile.OpenAL projects .NET versions to 9.0.
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2025-06-24 20:09:01 +02:00 |
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6c3576891e
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Update TODO
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2025-06-24 19:46:52 +02:00 |
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03668849bc
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Fix any remaining bugs with anchor positioning system, use LocalPosition for UIElement, and make containers use that for arrangement.
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2025-06-24 19:45:18 +02:00 |
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b228f04670
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Update TODO
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2025-06-24 14:51:30 +02:00 |
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a5d2668c18
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Move layouting to Render instead of Update, use Update for input.
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2025-06-24 14:48:55 +02:00 |
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9a3512702a
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Update TODO.
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2025-06-24 01:49:03 +02:00 |
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61ac079f2b
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Unify Containers and Widgets by creating a base UIElement, add more anchor types, make anchor calculations an extension of Anchor.
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2025-06-22 23:28:30 +02:00 |
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95ae2de7ac
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Apply an anchor offset for Anchor.TopRight too.
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2025-06-22 15:56:05 +02:00 |
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683656dee8
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Initial implementation of UI anchors, update TestGame.
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2025-06-21 22:23:19 +02:00 |
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ae1b612524
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Workaround: cache inputs in RaylibInputSystem and force rendering at 60 FPS for more consistent inputs.
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2025-06-20 23:02:46 +02:00 |
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7e86898e1a
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WIP: UI input handling.
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2025-06-20 22:24:30 +02:00 |
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a1f56f49fb
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Update TODO
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2025-06-20 20:21:57 +02:00 |
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84efb2a3d1
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Add ContainsPoint helper method to Widget.
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2025-06-20 20:21:45 +02:00 |
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5b29ea012e
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Add documentation to containers.
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2025-06-20 20:16:36 +02:00 |
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f0c721bb0f
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Add ConfineToChildren to Container, containers will use MinimumRect as a size if a given size is smaller than minimum, update documentation for Container.
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2025-06-20 20:08:17 +02:00 |
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bc95fff4a3
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Merge FlexContainer, WIP dynamic container resizing.
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2025-06-20 19:46:42 +02:00 |
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76dafe9996
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WIP: dirty flag for UI.
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2025-06-20 19:34:10 +02:00 |
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a9a8113dd9
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Add RemoveChild to IParentableElement, only resize Container if children overflow it.
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2025-06-20 19:14:29 +02:00 |
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3154b3fa10
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Add debug rectangle size rendering, auto-resize containers to fit all children.
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2025-06-20 18:57:36 +02:00 |
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1b09d80f7a
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Update TODO
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2025-06-19 15:33:54 +02:00 |
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63448210e2
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Update TODO
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2025-06-19 15:32:29 +02:00 |
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3460c124b8
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Add GridContainer.
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2025-06-19 15:13:25 +02:00 |
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6affded730
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Update arrangement logic for containers, remove position property from Rect, add Size property to IElement.
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2025-06-19 15:08:23 +02:00 |
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