Commit Graph

23 Commits

Author SHA1 Message Date
ff2246f74a Add Vector2 extensions. 2024-01-21 18:16:42 +01:00
d8a841907d Add log file limit to Logger. 2024-01-21 18:12:42 +01:00
5bb16350f3 More nullable fixes, make SetTransform a part of base Renderer. 2024-01-21 17:58:11 +01:00
5f4e32e2e0 Nullable fixes, use Texture2d resource for rendering directly. 2024-01-21 17:34:49 +01:00
cfbf46860d Use spans in RaylibRenderer's LoadFont instead of byte array. 2024-01-21 01:07:56 +01:00
85834170ab Add separate methods for beginning and ending drawing for Scene. 2024-01-21 00:58:21 +01:00
cfd90f7dc9 Load most of the font characters. 2024-01-21 00:42:20 +01:00
fb5033f9a7 Update TestGame, load fonts from memory. 2024-01-21 00:25:23 +01:00
3e5e010527 Make frame time in Renderer a property, update TestGame. 2024-01-20 20:01:40 +01:00
2c42856fc2 Use properties in Renderer. 2024-01-20 19:25:05 +01:00
0299a0724e Add file logging to Logger. 2024-01-20 17:38:12 +01:00
a6e2bee975 Add log levels to logger, update formats, use string as input argument for the message. 2024-01-20 17:11:26 +01:00
8abc17034c More UI work 2024-01-20 16:44:26 +01:00
c96db94de4 UI WIP 2023-09-25 22:18:23 +02:00
092d01dcae Update test game to showcase camera system. 2023-09-25 18:54:17 +02:00
8aab1132b6 Add pivot offset for rotations. 2023-09-25 18:44:35 +02:00
6b5678cdb8 Fix MathUtils.LerpVector2, add cameras. 2023-09-25 18:32:36 +02:00
ddf62f1834 Add new methods to input handler, add RectangleShape2d, modify test game. 2023-09-25 17:31:33 +02:00
0b018e081e Overhaul 2023-09-13 15:34:10 +02:00
193462b747 WIP: fonts. 2023-06-20 00:18:35 +02:00
72b6896d3e SoundInstance API WIP 2023-06-19 23:00:15 +02:00
2fb5125ece ResourceManager! 2023-06-18 22:16:28 +02:00
15747d7e9b Change folder structure, add solution to the root. 2023-06-18 17:19:03 +02:00