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5 Commits
255dea138b
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64d3dba42d
| Author | SHA1 | Date | |
|---|---|---|---|
| 64d3dba42d | |||
| 5bf052db96 | |||
| 389a73cf24 | |||
| d44341974f | |||
| b2f3e1c351 |
@@ -56,9 +56,10 @@ public class TestGame : Game
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Input.AddInputMapping("reload", new IInputAction[] { new KeyInputAction(KeyboardKey.R) });
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_emitterId = _particleSystem.CreateEmitter(Renderer.WindowSize / 2, _fireEffect);
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_frame.AddChild(_container);
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_fillContainer.AddChild(_marginContainer);
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_marginContainer.AddChild(_container);
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_uiSystem.AddElement(_frame);
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_uiSystem.AddElement(_fillContainer);
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}
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@@ -84,7 +85,7 @@ public class TestGame : Game
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if (Input.IsMouseButtonDown(MouseButton.Left))
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{
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var mousePos = Input.GetMousePosition();
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_frame.Size = new Rect(mousePos.X, mousePos.Y);
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_fillContainer.Size = new Rect(mousePos.X, mousePos.Y);
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}
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}
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@@ -130,19 +131,19 @@ public class TestGame : Game
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private FlexContainer _container = new(minimumSize: new Rect(64.0f, 64.0f), new())
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{
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Anchor = Anchor.Center,
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Size = new Rect(500, 300),
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Direction = FlexDirection.Column,
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Justify = JustifyContent.Start,
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Align = AlignItems.Center,
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Wrap = true,
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Gap = 10f
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Gap = 8.0f
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};
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private Frame _frame = new();
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// private VerticalContainer _container = new(new Rect(128.0f, 64.0f), new(), 16)
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private FillContainer _fillContainer = new();
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private MarginContainer _marginContainer = new(new Margin(32.0f))
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{
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};
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// private HorizontalContainer _container = new(new Rect(128.0f, 64.0f), new(), 16)
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// {
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// ConfineToContents = true,
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// Anchor = Anchor.CenterLeft,
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// AnchorOffset = new Vector2(0.5f, 0.0f)
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// };
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}
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@@ -1,3 +1,4 @@
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using System.Diagnostics.CodeAnalysis;
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using Voile.Resources;
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namespace Voile
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@@ -32,7 +33,7 @@ namespace Voile
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/// </summary>
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/// <param name="value">An instance of a retrieved <see cref="Resource"/>.</param>
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/// <returns><c>true</c> if the resource was successfully retrieved, otherwise <c>false</c>.</returns>
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public bool TryGetValue(out T? value)
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public bool TryGetValue([NotNullWhen(true)] out T? value)
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{
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value = ResourceManager.GetResource<T>(Guid);
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return value != null;
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@@ -44,7 +44,6 @@ public abstract class Container : UIElement, IParentableElement
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{
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if (child is not IUpdatableElement updatable) continue;
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updatable.MarkDirty();
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updatable.Update();
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if (child is IAnchorableElement anchorable)
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@@ -61,6 +60,18 @@ public abstract class Container : UIElement, IParentableElement
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}
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}
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public override void MarkDirty()
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{
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base.MarkDirty();
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foreach (var child in _children)
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{
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if (child is not IUpdatableElement updatable) continue;
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updatable.MarkDirty();
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}
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}
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/// <summary>
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/// Called when this <see cref="Container"/> has to rearrange its children.
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/// </summary>
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@@ -96,7 +107,12 @@ public abstract class Container : UIElement, IParentableElement
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float finalWidth = MathF.Max(occupiedWidth, _minimumSize.Width);
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float finalHeight = MathF.Max(occupiedHeight, _minimumSize.Height);
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Size = new Rect(finalWidth, finalHeight);
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var finalSize = new Rect(finalWidth, finalHeight);
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if (finalSize != Size)
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{
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Size = finalSize;
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}
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if (_minimumSize > Size)
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{
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@@ -3,16 +3,17 @@ using Voile.Rendering;
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namespace Voile.UI.Containers;
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/// <summary>
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/// A frame is a special container that occupies the entire available size of the parent.
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/// A special container that occupies the entire available size of the parent. <br />
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/// Usually used as a root element for the UI system.
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/// </summary>
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public class Frame : Container
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public class FillContainer : Container
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{
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public Frame()
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public FillContainer()
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{
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}
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public Frame(Rect minimumSize) : base(minimumSize)
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public FillContainer(Rect minimumSize) : base(minimumSize)
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{
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}
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78
Voile/Source/UI/Containers/MarginContainer.cs
Normal file
78
Voile/Source/UI/Containers/MarginContainer.cs
Normal file
@@ -0,0 +1,78 @@
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using System.Numerics;
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namespace Voile.UI.Containers;
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/// <summary>
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/// Represents the margin offsets applied around an element.
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/// </summary>
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public struct Margin
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{
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public float Left;
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public float Right;
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public float Top;
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public float Bottom;
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public Margin(float uniform)
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{
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Left = Right = Top = Bottom = uniform;
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}
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public Margin(float horizontal, float vertical)
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{
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Left = Right = horizontal;
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Top = Bottom = vertical;
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}
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public Margin(float left, float right, float top, float bottom)
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{
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Left = left;
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Right = right;
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Top = top;
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Bottom = bottom;
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}
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public static Margin Zero => new Margin(0);
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}
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public class MarginContainer : Container
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{
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/// <summary>
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/// The margin to apply around the contents of this container.
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/// </summary>
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public Margin Margin { get; set; }
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/// <summary>
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/// Specifies if this <see cref="MarginContainer"/> will fill to parent size.
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/// </summary>
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public bool Fill { get; set; } = true;
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public MarginContainer() : this(new Margin()) { }
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public MarginContainer(Margin margin)
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{
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Margin = margin;
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}
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protected override void OnUpdate()
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{
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base.OnUpdate();
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if (Parent == null) return;
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Size = Parent.Size;
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}
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public override void Arrange()
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{
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foreach (var child in Children)
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{
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var newPosition = new Vector2(Margin.Left, Margin.Top);
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var newSize = new Rect(
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Size.Width - Margin.Left - Margin.Right,
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Size.Height - Margin.Top - Margin.Bottom
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);
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child.Size = newSize;
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child.LocalPosition = newPosition;
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}
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}
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}
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@@ -23,8 +23,6 @@ public abstract class UIElement : IElement, IRenderableElement, IResizeableEleme
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get => _size;
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set
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{
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_size = value;
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if (value.Width < MinimumSize.Width)
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{
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_size.Width = MinimumSize.Width;
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@@ -35,8 +33,13 @@ public abstract class UIElement : IElement, IRenderableElement, IResizeableEleme
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_size.Height = MinimumSize.Height;
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}
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if (_size != value)
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{
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MarkDirty();
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}
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_size = value;
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}
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}
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public Vector2 AnchorOffset { get; set; } = Vector2.Zero;
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public Anchor Anchor { get; set; } = Anchor.TopLeft;
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@@ -44,7 +47,15 @@ public abstract class UIElement : IElement, IRenderableElement, IResizeableEleme
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public abstract Rect MinimumSize { get; }
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public bool Dirty => _dirty;
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public virtual void MarkDirty() => _dirty = true;
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public virtual void MarkDirty()
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{
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if (Parent != null && !Parent.Dirty)
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{
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Parent.MarkDirty();
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}
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_dirty = true;
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}
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/// <summary>
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/// Sets a parent element for this <see cref="UIElement"/>.
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@@ -9,6 +9,8 @@ public class UISystem : IUpdatableSystem, IRenderableSystem
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public IReadOnlyList<IElement> Elements => _elements;
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public bool RenderDebugRects { get; set; }
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public Color DebugSizeRectColor { get; set; } = Color.Red;
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public Color DebugDirtyRectColor { get; set; } = new Color(1.0f, 1.0f, 0.0f, 0.5f);
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public UISystem(InputSystem inputSystem)
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{
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@@ -50,22 +52,44 @@ public class UISystem : IUpdatableSystem, IRenderableSystem
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{
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if (element is IRenderableElement renderable)
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{
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renderable.Render(renderer, _style.Value);
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if (!RenderDebugRects) return;
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renderable.DrawSize(renderer);
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// TODO: normally you'd load a default style if the one supplied is empty,
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// but for now this will do.
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if (!_style.TryGetValue(out var value))
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{
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value = new Style(string.Empty);
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}
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if (element is IParentableElement parentable)
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{
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foreach (var child in parentable.Children)
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{
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if (child is not IRenderableElement renderableChild) continue;
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renderable.Render(renderer, value);
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}
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}
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if (!RenderDebugRects) return;
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renderableChild.DrawSize(renderer);
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foreach (var element in _elements)
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{
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if (element is not UIElement uiElement) continue;
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DrawDebugForElement(renderer, uiElement);
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}
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}
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private void DrawDebugForElement(RenderSystem renderer, UIElement element)
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{
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var size = new Vector2(element.Size.Width, element.Size.Height);
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renderer.SetTransform(element.GlobalPosition, Vector2.Zero);
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renderer.DrawRectangleOutline(size, DebugSizeRectColor);
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if (element.Dirty)
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{
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renderer.DrawRectangle(size, DebugDirtyRectColor);
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}
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if (element is IParentableElement parentableElement)
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{
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foreach (var child in parentableElement.Children)
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{
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if (child is not UIElement childElement) continue;
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DrawDebugForElement(renderer, childElement);
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}
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}
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}
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@@ -147,11 +147,28 @@ namespace Voile
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public static readonly Color Yellow = new(0xFFFF00);
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public static readonly Color YellowGreen = new(0x9ACD32);
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/// <summary>
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/// Red component of this <see cref="Color"/>.
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/// </summary>
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public byte R { get; set; }
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/// <summary>
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/// Green component of this <see cref="Color"/>.
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/// </summary>
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public byte G { get; set; }
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/// <summary>
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/// Blue component of this <see cref="Color"/>.
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/// </summary>
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public byte B { get; set; }
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/// <summary>
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/// Alpha component of this <see cref="Color"/>.
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/// </summary>/// <summary>
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/// Gets the color as a 32-bit ARGB integer in the format 0xAARRGGBB.
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/// </summary>
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public byte A { get; set; } = 255;
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/// <summary>
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/// Gets the color as a 32-bit ARGB integer in the format 0xAARRGGBB.
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/// </summary>
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public int Argb
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{
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get
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@@ -165,6 +182,13 @@ namespace Voile
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Color"/> struct using float RGB(A) values between 0 and 1.
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/// </summary>
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/// <param name="r">The red component (0.0 to 1.0).</param>
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/// <param name="g">The green component (0.0 to 1.0).</param>
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/// <param name="b">The blue component (0.0 to 1.0).</param>
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/// <param name="a">The alpha component (0.0 to 1.0), default is 1.0 (fully opaque).</param>
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public Color(float r, float g, float b, float a = 1.0f)
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{
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R = (byte)Math.Clamp(r * 255, 0, 255);
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@@ -173,6 +197,13 @@ namespace Voile
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A = (byte)Math.Clamp(a * 255, 0, 255);
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Color"/> struct using byte RGB(A) values.
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/// </summary>
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/// <param name="r">The red component (0 to 255).</param>
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/// <param name="g">The green component (0 to 255).</param>
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/// <param name="b">The blue component (0 to 255).</param>
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/// <param name="a">The alpha component (0 to 255), default is 255 (fully opaque).</param>
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public Color(byte r, byte g, byte b, byte a = 255)
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{
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R = r;
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@@ -181,6 +212,13 @@ namespace Voile
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A = a;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Color"/> struct using a hexadecimal value.
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/// </summary>
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/// <param name="hex">
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/// A 24-bit (RRGGBB) or 32-bit (AARRGGBB) integer representing the color.
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/// Alpha is assumed to be 255 if not included.
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/// </param>
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public Color(int hex)
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{
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A = 255; // Default alpha to 255 if not provided
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@@ -193,7 +231,13 @@ namespace Voile
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}
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}
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public static readonly Color FromHexString(string hex)
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/// <summary>
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/// Parses a color from a hexadecimal string in the format "#RRGGBB" or "#AARRGGBB".
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/// </summary>
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/// <param name="hex">The hex string representing the color.</param>
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/// <returns>A <see cref="Color"/> instance parsed from the string.</returns>
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/// <exception cref="ArgumentException">Thrown if the format is invalid.</exception>
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public static Color FromHexString(string hex)
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{
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if (hex.StartsWith("#"))
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{
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@@ -216,6 +260,11 @@ namespace Voile
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}
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}
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/// <summary>
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/// Returns a lightened version of the color by interpolating toward white.
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/// </summary>
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/// <param name="amount">A value from 0.0 (no change) to 1.0 (fully white).</param>
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/// <returns>A lighter <see cref="Color"/>.</returns>
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public Color Lightened(float amount)
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{
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var result = this;
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@@ -225,6 +274,11 @@ namespace Voile
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return result;
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}
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/// <summary>
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/// Returns a darkened version of the color by interpolating toward black.
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/// </summary>
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/// <param name="amount">A value from 0.0 (no change) to 1.0 (fully black).</param>
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/// <returns>A darker <see cref="Color"/>.</returns>
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public Color Darkened(float amount)
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{
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var result = this;
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@@ -234,6 +288,10 @@ namespace Voile
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return result;
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}
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/// <summary>
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/// Converts this color to a <see cref="System.Drawing.Color"/>.
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/// </summary>
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/// <returns>A <see cref="System.Drawing.Color"/> with equivalent ARGB values.</returns>
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public System.Drawing.Color ToSystemColor()
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{
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var result = System.Drawing.Color.FromArgb(Argb);
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Reference in New Issue
Block a user