using System.Numerics; using DaggerFramework.Rendering; namespace DaggerFramework.SceneGraph; public class RectangleShape2d : Drawable2d { public Vector2 Size { get; set; } = Vector2.One * 32; public Color Color { get; set; } = Color.White; public override void OnDraw(Renderer renderer) { PivotOffset = Size / 2; renderer.DrawRectangle(Size, Color); } }