using DaggerFramework; using System.Numerics; using DaggerFramework.Rendering; public class TestGame : Game { public override string ResourceRoot => "Resources/"; protected override void OnStart() { _renderer = new RaylibRenderer(); _renderer.CreateAndInitialize(new WindowSettings() { Title = "Test Game", Size = new Vector2(1280, 720) }, RendererSettings.Default); } protected override void LoadResources() { } protected override void MainLoop() { while (_renderer.ShouldRun) { _renderer.BeginFrame(); _renderer.ClearBackground(Color.Black); _renderer.SetTransform(new Vector2(640, 480)); _renderer.DrawCircle(16f, Color.Chocolate); _renderer.EndFrame(); } } public override void Shutdown() { _renderer.Shutdown(); } private Renderer _renderer; }