namespace Voile.Audio { /// /// Dummy audio system. /// public class DummyAudioSystem : AudioSystem { public override void CreateBus(string busName) { return; } public override float GetBusVolume(string busName) { return 0.0f; } protected override void Initialize() { return; } public override void SetBusVolume(string busName, float volume) { return; } protected override void Shutdown() { return; } protected override void Update() { return; } public override void PlaySound(Sound sound, float pitch, float volume, string bus = "Master") { return; } } }