497 B
497 B
RogueMine
Engine
Rendering
API for drawing textured quads- Camera API
- Switch to custom rendering (Veldrid?)
Audio
- 2D audio abstraction
Integrate FMOD
Misc
Asset managerSeparate engine and game into separate projects- Create a custom math library
Particle system
Entity system
Layers (sorting mechanism)
Input
Action system
UI
- Basic containers
- MarginContainer
- UIElement 2.0
- Interaction
- Callbacks