1741 lines
66 KiB
YAML
1741 lines
66 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: Voile.Input.RaylibInputSystem
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commentId: T:Voile.Input.RaylibInputSystem
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id: RaylibInputSystem
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parent: Voile.Input
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children:
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- Voile.Input.RaylibInputSystem.GetCharPressed
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- Voile.Input.RaylibInputSystem.GetInputDirection(System.String,System.String,System.String,System.String)
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- Voile.Input.RaylibInputSystem.GetInputDirection(Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey)
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- Voile.Input.RaylibInputSystem.GetMousePosition
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- Voile.Input.RaylibInputSystem.GetMouseWheelMovement
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- Voile.Input.RaylibInputSystem.HideCursor
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- Voile.Input.RaylibInputSystem.IsActionDown(System.String)
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- Voile.Input.RaylibInputSystem.IsActionPressed(System.String)
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- Voile.Input.RaylibInputSystem.IsActionReleased(System.String)
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- Voile.Input.RaylibInputSystem.IsCursorHidden
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- Voile.Input.RaylibInputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
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- Voile.Input.RaylibInputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
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- Voile.Input.RaylibInputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
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- Voile.Input.RaylibInputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
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- Voile.Input.RaylibInputSystem.SetMousePosition(System.Numerics.Vector2)
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- Voile.Input.RaylibInputSystem.ShowCursor
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langs:
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- csharp
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- vb
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name: RaylibInputSystem
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nameWithType: RaylibInputSystem
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fullName: Voile.Input.RaylibInputSystem
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type: Class
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: RaylibInputSystem
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path: Source/Input/RaylibInputSystem.cs
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startLine: 8
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assemblies:
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- Voile
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namespace: Voile.Input
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summary: An input system implemented using Raylib's API. Used by default together with <xref href="Voile.Rendering.RaylibRenderSystem" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: 'public class RaylibInputSystem : InputSystem, IStartableSystem, IDisposable'
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content.vb: Public Class RaylibInputSystem Inherits InputSystem Implements IStartableSystem, IDisposable
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inheritance:
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- System.Object
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- Voile.Input.InputSystem
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implements:
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- Voile.IStartableSystem
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- System.IDisposable
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inheritedMembers:
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- Voile.Input.InputSystem.InputMappings
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- Voile.Input.InputSystem.Start
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- Voile.Input.InputSystem.Shutdown
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- Voile.Input.InputSystem.Dispose
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- Voile.Input.InputSystem.Handled
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- Voile.Input.InputSystem.SetAsHandled
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- Voile.Input.InputSystem.AddInputMapping(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction})
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- Voile.Input.InputSystem.TryGetInputMappings(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction}@)
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- Voile.Input.InputSystem.inputMappings
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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- uid: Voile.Input.RaylibInputSystem.GetCharPressed
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commentId: M:Voile.Input.RaylibInputSystem.GetCharPressed
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id: GetCharPressed
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: GetCharPressed()
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nameWithType: RaylibInputSystem.GetCharPressed()
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fullName: Voile.Input.RaylibInputSystem.GetCharPressed()
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: GetCharPressed
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path: Source/Input/RaylibInputSystem.cs
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startLine: 10
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override int GetCharPressed()
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return:
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type: System.Int32
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content.vb: Public Overrides Function GetCharPressed() As Integer
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overridden: Voile.Input.InputSystem.GetCharPressed
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overload: Voile.Input.RaylibInputSystem.GetCharPressed*
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- uid: Voile.Input.RaylibInputSystem.GetInputDirection(Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey)
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commentId: M:Voile.Input.RaylibInputSystem.GetInputDirection(Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey)
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id: GetInputDirection(Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey)
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: GetInputDirection(KeyboardKey, KeyboardKey, KeyboardKey, KeyboardKey)
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nameWithType: RaylibInputSystem.GetInputDirection(KeyboardKey, KeyboardKey, KeyboardKey, KeyboardKey)
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fullName: Voile.Input.RaylibInputSystem.GetInputDirection(Voile.Input.KeyboardKey, Voile.Input.KeyboardKey, Voile.Input.KeyboardKey, Voile.Input.KeyboardKey)
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: GetInputDirection
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path: Source/Input/RaylibInputSystem.cs
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startLine: 15
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override Vector2 GetInputDirection(KeyboardKey leftKey, KeyboardKey rightKey, KeyboardKey upKey, KeyboardKey downKey)
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parameters:
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- id: leftKey
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type: Voile.Input.KeyboardKey
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- id: rightKey
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type: Voile.Input.KeyboardKey
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- id: upKey
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type: Voile.Input.KeyboardKey
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- id: downKey
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type: Voile.Input.KeyboardKey
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return:
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type: System.Numerics.Vector2
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content.vb: Public Overrides Function GetInputDirection(leftKey As KeyboardKey, rightKey As KeyboardKey, upKey As KeyboardKey, downKey As KeyboardKey) As Vector2
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overridden: Voile.Input.InputSystem.GetInputDirection(Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey,Voile.Input.KeyboardKey)
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overload: Voile.Input.RaylibInputSystem.GetInputDirection*
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- uid: Voile.Input.RaylibInputSystem.GetInputDirection(System.String,System.String,System.String,System.String)
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commentId: M:Voile.Input.RaylibInputSystem.GetInputDirection(System.String,System.String,System.String,System.String)
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id: GetInputDirection(System.String,System.String,System.String,System.String)
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: GetInputDirection(string, string, string, string)
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nameWithType: RaylibInputSystem.GetInputDirection(string, string, string, string)
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fullName: Voile.Input.RaylibInputSystem.GetInputDirection(string, string, string, string)
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: GetInputDirection
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path: Source/Input/RaylibInputSystem.cs
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startLine: 31
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override Vector2 GetInputDirection(string leftAction, string rightAction, string upAction, string downAction)
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parameters:
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- id: leftAction
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type: System.String
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- id: rightAction
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type: System.String
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- id: upAction
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type: System.String
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- id: downAction
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type: System.String
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return:
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type: System.Numerics.Vector2
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content.vb: Public Overrides Function GetInputDirection(leftAction As String, rightAction As String, upAction As String, downAction As String) As Vector2
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overridden: Voile.Input.InputSystem.GetInputDirection(System.String,System.String,System.String,System.String)
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overload: Voile.Input.RaylibInputSystem.GetInputDirection*
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nameWithType.vb: RaylibInputSystem.GetInputDirection(String, String, String, String)
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fullName.vb: Voile.Input.RaylibInputSystem.GetInputDirection(String, String, String, String)
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name.vb: GetInputDirection(String, String, String, String)
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- uid: Voile.Input.RaylibInputSystem.GetMousePosition
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commentId: M:Voile.Input.RaylibInputSystem.GetMousePosition
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id: GetMousePosition
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: GetMousePosition()
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nameWithType: RaylibInputSystem.GetMousePosition()
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fullName: Voile.Input.RaylibInputSystem.GetMousePosition()
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: GetMousePosition
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path: Source/Input/RaylibInputSystem.cs
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startLine: 48
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override Vector2 GetMousePosition()
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return:
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type: System.Numerics.Vector2
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content.vb: Public Overrides Function GetMousePosition() As Vector2
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overridden: Voile.Input.InputSystem.GetMousePosition
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overload: Voile.Input.RaylibInputSystem.GetMousePosition*
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- uid: Voile.Input.RaylibInputSystem.GetMouseWheelMovement
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commentId: M:Voile.Input.RaylibInputSystem.GetMouseWheelMovement
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id: GetMouseWheelMovement
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: GetMouseWheelMovement()
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nameWithType: RaylibInputSystem.GetMouseWheelMovement()
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fullName: Voile.Input.RaylibInputSystem.GetMouseWheelMovement()
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: GetMouseWheelMovement
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path: Source/Input/RaylibInputSystem.cs
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startLine: 53
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override float GetMouseWheelMovement()
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return:
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type: System.Single
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content.vb: Public Overrides Function GetMouseWheelMovement() As Single
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overridden: Voile.Input.InputSystem.GetMouseWheelMovement
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overload: Voile.Input.RaylibInputSystem.GetMouseWheelMovement*
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- uid: Voile.Input.RaylibInputSystem.HideCursor
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commentId: M:Voile.Input.RaylibInputSystem.HideCursor
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id: HideCursor
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: HideCursor()
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nameWithType: RaylibInputSystem.HideCursor()
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fullName: Voile.Input.RaylibInputSystem.HideCursor()
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: HideCursor
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path: Source/Input/RaylibInputSystem.cs
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startLine: 58
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override void HideCursor()
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content.vb: Public Overrides Sub HideCursor()
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overridden: Voile.Input.InputSystem.HideCursor
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overload: Voile.Input.RaylibInputSystem.HideCursor*
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- uid: Voile.Input.RaylibInputSystem.IsActionDown(System.String)
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commentId: M:Voile.Input.RaylibInputSystem.IsActionDown(System.String)
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id: IsActionDown(System.String)
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: IsActionDown(string)
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nameWithType: RaylibInputSystem.IsActionDown(string)
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fullName: Voile.Input.RaylibInputSystem.IsActionDown(string)
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: IsActionDown
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path: Source/Input/RaylibInputSystem.cs
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startLine: 63
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override bool IsActionDown(string action)
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parameters:
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- id: action
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type: System.String
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return:
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type: System.Boolean
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content.vb: Public Overrides Function IsActionDown(action As String) As Boolean
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overridden: Voile.Input.InputSystem.IsActionDown(System.String)
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overload: Voile.Input.RaylibInputSystem.IsActionDown*
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nameWithType.vb: RaylibInputSystem.IsActionDown(String)
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fullName.vb: Voile.Input.RaylibInputSystem.IsActionDown(String)
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name.vb: IsActionDown(String)
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- uid: Voile.Input.RaylibInputSystem.IsActionPressed(System.String)
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commentId: M:Voile.Input.RaylibInputSystem.IsActionPressed(System.String)
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id: IsActionPressed(System.String)
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: IsActionPressed(string)
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nameWithType: RaylibInputSystem.IsActionPressed(string)
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fullName: Voile.Input.RaylibInputSystem.IsActionPressed(string)
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: IsActionPressed
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path: Source/Input/RaylibInputSystem.cs
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startLine: 76
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override bool IsActionPressed(string action)
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parameters:
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- id: action
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type: System.String
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return:
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type: System.Boolean
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content.vb: Public Overrides Function IsActionPressed(action As String) As Boolean
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overridden: Voile.Input.InputSystem.IsActionPressed(System.String)
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overload: Voile.Input.RaylibInputSystem.IsActionPressed*
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nameWithType.vb: RaylibInputSystem.IsActionPressed(String)
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fullName.vb: Voile.Input.RaylibInputSystem.IsActionPressed(String)
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name.vb: IsActionPressed(String)
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- uid: Voile.Input.RaylibInputSystem.IsActionReleased(System.String)
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commentId: M:Voile.Input.RaylibInputSystem.IsActionReleased(System.String)
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id: IsActionReleased(System.String)
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: IsActionReleased(string)
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nameWithType: RaylibInputSystem.IsActionReleased(string)
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fullName: Voile.Input.RaylibInputSystem.IsActionReleased(string)
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type: Method
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source:
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: IsActionReleased
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path: Source/Input/RaylibInputSystem.cs
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startLine: 89
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override bool IsActionReleased(string action)
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parameters:
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- id: action
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type: System.String
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return:
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type: System.Boolean
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content.vb: Public Overrides Function IsActionReleased(action As String) As Boolean
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overridden: Voile.Input.InputSystem.IsActionReleased(System.String)
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overload: Voile.Input.RaylibInputSystem.IsActionReleased*
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nameWithType.vb: RaylibInputSystem.IsActionReleased(String)
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fullName.vb: Voile.Input.RaylibInputSystem.IsActionReleased(String)
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name.vb: IsActionReleased(String)
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- uid: Voile.Input.RaylibInputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
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commentId: M:Voile.Input.RaylibInputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
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id: IsKeyboardKeyDown(Voile.Input.KeyboardKey)
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: IsKeyboardKeyDown(KeyboardKey)
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nameWithType: RaylibInputSystem.IsKeyboardKeyDown(KeyboardKey)
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fullName: Voile.Input.RaylibInputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
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type: Method
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source:
|
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remote:
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path: Voile/Source/Input/RaylibInputSystem.cs
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branch: main
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repo: git@github.com:dnesov/DaggerFramework.git
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id: IsKeyboardKeyDown
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path: Source/Input/RaylibInputSystem.cs
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|
startLine: 102
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assemblies:
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- Voile
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namespace: Voile.Input
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example: []
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syntax:
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content: public override bool IsKeyboardKeyDown(KeyboardKey key)
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parameters:
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- id: key
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type: Voile.Input.KeyboardKey
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return:
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type: System.Boolean
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content.vb: Public Overrides Function IsKeyboardKeyDown(key As KeyboardKey) As Boolean
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overridden: Voile.Input.InputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
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overload: Voile.Input.RaylibInputSystem.IsKeyboardKeyDown*
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- uid: Voile.Input.RaylibInputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
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commentId: M:Voile.Input.RaylibInputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
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id: IsMouseButtonDown(Voile.Input.MouseButton)
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parent: Voile.Input.RaylibInputSystem
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langs:
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- csharp
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- vb
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name: IsMouseButtonDown(MouseButton)
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nameWithType: RaylibInputSystem.IsMouseButtonDown(MouseButton)
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fullName: Voile.Input.RaylibInputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
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type: Method
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|
source:
|
|
remote:
|
|
path: Voile/Source/Input/RaylibInputSystem.cs
|
|
branch: main
|
|
repo: git@github.com:dnesov/DaggerFramework.git
|
|
id: IsMouseButtonDown
|
|
path: Source/Input/RaylibInputSystem.cs
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|
startLine: 108
|
|
assemblies:
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- Voile
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namespace: Voile.Input
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example: []
|
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syntax:
|
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content: public override bool IsMouseButtonDown(MouseButton button)
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parameters:
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- id: button
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type: Voile.Input.MouseButton
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return:
|
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type: System.Boolean
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content.vb: Public Overrides Function IsMouseButtonDown(button As MouseButton) As Boolean
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overridden: Voile.Input.InputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
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overload: Voile.Input.RaylibInputSystem.IsMouseButtonDown*
|
|
- uid: Voile.Input.RaylibInputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
commentId: M:Voile.Input.RaylibInputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
id: KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
parent: Voile.Input.RaylibInputSystem
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: KeyboardKeyJustPressed(KeyboardKey)
|
|
nameWithType: RaylibInputSystem.KeyboardKeyJustPressed(KeyboardKey)
|
|
fullName: Voile.Input.RaylibInputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: Voile/Source/Input/RaylibInputSystem.cs
|
|
branch: main
|
|
repo: git@github.com:dnesov/DaggerFramework.git
|
|
id: KeyboardKeyJustPressed
|
|
path: Source/Input/RaylibInputSystem.cs
|
|
startLine: 113
|
|
assemblies:
|
|
- Voile
|
|
namespace: Voile.Input
|
|
example: []
|
|
syntax:
|
|
content: public override bool KeyboardKeyJustPressed(KeyboardKey key)
|
|
parameters:
|
|
- id: key
|
|
type: Voile.Input.KeyboardKey
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public Overrides Function KeyboardKeyJustPressed(key As KeyboardKey) As Boolean
|
|
overridden: Voile.Input.InputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
overload: Voile.Input.RaylibInputSystem.KeyboardKeyJustPressed*
|
|
- uid: Voile.Input.RaylibInputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
commentId: M:Voile.Input.RaylibInputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
id: KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
parent: Voile.Input.RaylibInputSystem
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: KeyboardKeyJustReleased(KeyboardKey)
|
|
nameWithType: RaylibInputSystem.KeyboardKeyJustReleased(KeyboardKey)
|
|
fullName: Voile.Input.RaylibInputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: Voile/Source/Input/RaylibInputSystem.cs
|
|
branch: main
|
|
repo: git@github.com:dnesov/DaggerFramework.git
|
|
id: KeyboardKeyJustReleased
|
|
path: Source/Input/RaylibInputSystem.cs
|
|
startLine: 119
|
|
assemblies:
|
|
- Voile
|
|
namespace: Voile.Input
|
|
example: []
|
|
syntax:
|
|
content: public override bool KeyboardKeyJustReleased(KeyboardKey key)
|
|
parameters:
|
|
- id: key
|
|
type: Voile.Input.KeyboardKey
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public Overrides Function KeyboardKeyJustReleased(key As KeyboardKey) As Boolean
|
|
overridden: Voile.Input.InputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
overload: Voile.Input.RaylibInputSystem.KeyboardKeyJustReleased*
|
|
- uid: Voile.Input.RaylibInputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
commentId: M:Voile.Input.RaylibInputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
id: SetMousePosition(System.Numerics.Vector2)
|
|
parent: Voile.Input.RaylibInputSystem
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: SetMousePosition(Vector2)
|
|
nameWithType: RaylibInputSystem.SetMousePosition(Vector2)
|
|
fullName: Voile.Input.RaylibInputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: Voile/Source/Input/RaylibInputSystem.cs
|
|
branch: main
|
|
repo: git@github.com:dnesov/DaggerFramework.git
|
|
id: SetMousePosition
|
|
path: Source/Input/RaylibInputSystem.cs
|
|
startLine: 124
|
|
assemblies:
|
|
- Voile
|
|
namespace: Voile.Input
|
|
example: []
|
|
syntax:
|
|
content: public override void SetMousePosition(Vector2 position)
|
|
parameters:
|
|
- id: position
|
|
type: System.Numerics.Vector2
|
|
content.vb: Public Overrides Sub SetMousePosition(position As Vector2)
|
|
overridden: Voile.Input.InputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
overload: Voile.Input.RaylibInputSystem.SetMousePosition*
|
|
- uid: Voile.Input.RaylibInputSystem.ShowCursor
|
|
commentId: M:Voile.Input.RaylibInputSystem.ShowCursor
|
|
id: ShowCursor
|
|
parent: Voile.Input.RaylibInputSystem
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ShowCursor()
|
|
nameWithType: RaylibInputSystem.ShowCursor()
|
|
fullName: Voile.Input.RaylibInputSystem.ShowCursor()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: Voile/Source/Input/RaylibInputSystem.cs
|
|
branch: main
|
|
repo: git@github.com:dnesov/DaggerFramework.git
|
|
id: ShowCursor
|
|
path: Source/Input/RaylibInputSystem.cs
|
|
startLine: 128
|
|
assemblies:
|
|
- Voile
|
|
namespace: Voile.Input
|
|
example: []
|
|
syntax:
|
|
content: public override void ShowCursor()
|
|
content.vb: Public Overrides Sub ShowCursor()
|
|
overridden: Voile.Input.InputSystem.ShowCursor
|
|
overload: Voile.Input.RaylibInputSystem.ShowCursor*
|
|
- uid: Voile.Input.RaylibInputSystem.IsCursorHidden
|
|
commentId: M:Voile.Input.RaylibInputSystem.IsCursorHidden
|
|
id: IsCursorHidden
|
|
parent: Voile.Input.RaylibInputSystem
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: IsCursorHidden()
|
|
nameWithType: RaylibInputSystem.IsCursorHidden()
|
|
fullName: Voile.Input.RaylibInputSystem.IsCursorHidden()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: Voile/Source/Input/RaylibInputSystem.cs
|
|
branch: main
|
|
repo: git@github.com:dnesov/DaggerFramework.git
|
|
id: IsCursorHidden
|
|
path: Source/Input/RaylibInputSystem.cs
|
|
startLine: 129
|
|
assemblies:
|
|
- Voile
|
|
namespace: Voile.Input
|
|
example: []
|
|
syntax:
|
|
content: public override bool IsCursorHidden()
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public Overrides Function IsCursorHidden() As Boolean
|
|
overridden: Voile.Input.InputSystem.IsCursorHidden
|
|
overload: Voile.Input.RaylibInputSystem.IsCursorHidden*
|
|
references:
|
|
- uid: Voile.Rendering.RaylibRenderSystem
|
|
commentId: T:Voile.Rendering.RaylibRenderSystem
|
|
href: Voile.Rendering.RaylibRenderSystem.html
|
|
name: RaylibRenderSystem
|
|
nameWithType: RaylibRenderSystem
|
|
fullName: Voile.Rendering.RaylibRenderSystem
|
|
- uid: Voile.Input
|
|
commentId: N:Voile.Input
|
|
href: Voile.html
|
|
name: Voile.Input
|
|
nameWithType: Voile.Input
|
|
fullName: Voile.Input
|
|
spec.csharp:
|
|
- uid: Voile
|
|
name: Voile
|
|
href: Voile.html
|
|
- name: .
|
|
- uid: Voile.Input
|
|
name: Input
|
|
href: Voile.Input.html
|
|
spec.vb:
|
|
- uid: Voile
|
|
name: Voile
|
|
href: Voile.html
|
|
- name: .
|
|
- uid: Voile.Input
|
|
name: Input
|
|
href: Voile.Input.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: Voile.Input.InputSystem
|
|
commentId: T:Voile.Input.InputSystem
|
|
parent: Voile.Input
|
|
href: Voile.Input.InputSystem.html
|
|
name: InputSystem
|
|
nameWithType: InputSystem
|
|
fullName: Voile.Input.InputSystem
|
|
- uid: Voile.IStartableSystem
|
|
commentId: T:Voile.IStartableSystem
|
|
parent: Voile
|
|
href: Voile.IStartableSystem.html
|
|
name: IStartableSystem
|
|
nameWithType: IStartableSystem
|
|
fullName: Voile.IStartableSystem
|
|
- uid: System.IDisposable
|
|
commentId: T:System.IDisposable
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.idisposable
|
|
name: IDisposable
|
|
nameWithType: IDisposable
|
|
fullName: System.IDisposable
|
|
- uid: Voile.Input.InputSystem.InputMappings
|
|
commentId: P:Voile.Input.InputSystem.InputMappings
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_InputMappings
|
|
name: InputMappings
|
|
nameWithType: InputSystem.InputMappings
|
|
fullName: Voile.Input.InputSystem.InputMappings
|
|
- uid: Voile.Input.InputSystem.Start
|
|
commentId: M:Voile.Input.InputSystem.Start
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Start
|
|
name: Start()
|
|
nameWithType: InputSystem.Start()
|
|
fullName: Voile.Input.InputSystem.Start()
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.Start
|
|
name: Start
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Start
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.Start
|
|
name: Start
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Start
|
|
- name: (
|
|
- name: )
|
|
- uid: Voile.Input.InputSystem.Shutdown
|
|
commentId: M:Voile.Input.InputSystem.Shutdown
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Shutdown
|
|
name: Shutdown()
|
|
nameWithType: InputSystem.Shutdown()
|
|
fullName: Voile.Input.InputSystem.Shutdown()
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.Shutdown
|
|
name: Shutdown
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Shutdown
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.Shutdown
|
|
name: Shutdown
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Shutdown
|
|
- name: (
|
|
- name: )
|
|
- uid: Voile.Input.InputSystem.Dispose
|
|
commentId: M:Voile.Input.InputSystem.Dispose
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Dispose
|
|
name: Dispose()
|
|
nameWithType: InputSystem.Dispose()
|
|
fullName: Voile.Input.InputSystem.Dispose()
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.Dispose
|
|
name: Dispose
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Dispose
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.Dispose
|
|
name: Dispose
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Dispose
|
|
- name: (
|
|
- name: )
|
|
- uid: Voile.Input.InputSystem.Handled
|
|
commentId: P:Voile.Input.InputSystem.Handled
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_Handled
|
|
name: Handled
|
|
nameWithType: InputSystem.Handled
|
|
fullName: Voile.Input.InputSystem.Handled
|
|
- uid: Voile.Input.InputSystem.SetAsHandled
|
|
commentId: M:Voile.Input.InputSystem.SetAsHandled
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_SetAsHandled
|
|
name: SetAsHandled()
|
|
nameWithType: InputSystem.SetAsHandled()
|
|
fullName: Voile.Input.InputSystem.SetAsHandled()
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.SetAsHandled
|
|
name: SetAsHandled
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_SetAsHandled
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.SetAsHandled
|
|
name: SetAsHandled
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_SetAsHandled
|
|
- name: (
|
|
- name: )
|
|
- uid: Voile.Input.InputSystem.AddInputMapping(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction})
|
|
commentId: M:Voile.Input.InputSystem.AddInputMapping(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction})
|
|
parent: Voile.Input.InputSystem
|
|
isExternal: true
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_AddInputMapping_System_String_System_Collections_Generic_IEnumerable_Voile_Input_InputAction__
|
|
name: AddInputMapping(string, IEnumerable<InputAction>)
|
|
nameWithType: InputSystem.AddInputMapping(string, IEnumerable<InputAction>)
|
|
fullName: Voile.Input.InputSystem.AddInputMapping(string, System.Collections.Generic.IEnumerable<Voile.Input.InputAction>)
|
|
nameWithType.vb: InputSystem.AddInputMapping(String, IEnumerable(Of InputAction))
|
|
fullName.vb: Voile.Input.InputSystem.AddInputMapping(String, System.Collections.Generic.IEnumerable(Of Voile.Input.InputAction))
|
|
name.vb: AddInputMapping(String, IEnumerable(Of InputAction))
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.AddInputMapping(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction})
|
|
name: AddInputMapping
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_AddInputMapping_System_String_System_Collections_Generic_IEnumerable_Voile_Input_InputAction__
|
|
- name: (
|
|
- uid: System.String
|
|
name: string
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Collections.Generic.IEnumerable`1
|
|
name: IEnumerable
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
|
|
- name: <
|
|
- uid: Voile.Input.InputAction
|
|
name: InputAction
|
|
href: Voile.Input.InputAction.html
|
|
- name: '>'
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.AddInputMapping(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction})
|
|
name: AddInputMapping
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_AddInputMapping_System_String_System_Collections_Generic_IEnumerable_Voile_Input_InputAction__
|
|
- name: (
|
|
- uid: System.String
|
|
name: String
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Collections.Generic.IEnumerable`1
|
|
name: IEnumerable
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- uid: Voile.Input.InputAction
|
|
name: InputAction
|
|
href: Voile.Input.InputAction.html
|
|
- name: )
|
|
- name: )
|
|
- uid: Voile.Input.InputSystem.TryGetInputMappings(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction}@)
|
|
commentId: M:Voile.Input.InputSystem.TryGetInputMappings(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction}@)
|
|
parent: Voile.Input.InputSystem
|
|
isExternal: true
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_TryGetInputMappings_System_String_System_Collections_Generic_IEnumerable_Voile_Input_InputAction___
|
|
name: TryGetInputMappings(string, out IEnumerable<InputAction>)
|
|
nameWithType: InputSystem.TryGetInputMappings(string, out IEnumerable<InputAction>)
|
|
fullName: Voile.Input.InputSystem.TryGetInputMappings(string, out System.Collections.Generic.IEnumerable<Voile.Input.InputAction>)
|
|
nameWithType.vb: InputSystem.TryGetInputMappings(String, IEnumerable(Of InputAction))
|
|
fullName.vb: Voile.Input.InputSystem.TryGetInputMappings(String, System.Collections.Generic.IEnumerable(Of Voile.Input.InputAction))
|
|
name.vb: TryGetInputMappings(String, IEnumerable(Of InputAction))
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.TryGetInputMappings(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction}@)
|
|
name: TryGetInputMappings
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_TryGetInputMappings_System_String_System_Collections_Generic_IEnumerable_Voile_Input_InputAction___
|
|
- name: (
|
|
- uid: System.String
|
|
name: string
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: ','
|
|
- name: " "
|
|
- name: out
|
|
- name: " "
|
|
- uid: System.Collections.Generic.IEnumerable`1
|
|
name: IEnumerable
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
|
|
- name: <
|
|
- uid: Voile.Input.InputAction
|
|
name: InputAction
|
|
href: Voile.Input.InputAction.html
|
|
- name: '>'
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.TryGetInputMappings(System.String,System.Collections.Generic.IEnumerable{Voile.Input.InputAction}@)
|
|
name: TryGetInputMappings
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_TryGetInputMappings_System_String_System_Collections_Generic_IEnumerable_Voile_Input_InputAction___
|
|
- name: (
|
|
- uid: System.String
|
|
name: String
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Collections.Generic.IEnumerable`1
|
|
name: IEnumerable
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- uid: Voile.Input.InputAction
|
|
name: InputAction
|
|
href: Voile.Input.InputAction.html
|
|
- name: )
|
|
- name: )
|
|
- uid: Voile.Input.InputSystem.inputMappings
|
|
commentId: F:Voile.Input.InputSystem.inputMappings
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_inputMappings
|
|
name: inputMappings
|
|
nameWithType: InputSystem.inputMappings
|
|
fullName: Voile.Input.InputSystem.inputMappings
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
name: Equals(object)
|
|
nameWithType: object.Equals(object)
|
|
fullName: object.Equals(object)
|
|
nameWithType.vb: Object.Equals(Object)
|
|
fullName.vb: Object.Equals(Object)
|
|
name.vb: Equals(Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
|
- uid: Voile.Input.RaylibInputSystem.GetMousePosition*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.GetMousePosition
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_GetMousePosition
|
|
name: GetMousePosition
|
|
nameWithType: RaylibInputSystem.GetMousePosition
|
|
fullName: Voile.Input.RaylibInputSystem.GetMousePosition
|
|
- uid: Voile.Input.InputSystem.GetMouseWheelMovement
|
|
commentId: M:Voile.Input.InputSystem.GetMouseWheelMovement
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_GetMouseWheelMovement
|
|
name: GetMouseWheelMovement()
|
|
nameWithType: InputSystem.GetMouseWheelMovement()
|
|
fullName: Voile.Input.InputSystem.GetMouseWheelMovement()
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.GetMouseWheelMovement
|
|
name: GetMouseWheelMovement
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_GetMouseWheelMovement
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.GetMouseWheelMovement
|
|
name: GetMouseWheelMovement
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_GetMouseWheelMovement
|
|
- name: (
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.GetMouseWheelMovement*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.GetMouseWheelMovement
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_GetMouseWheelMovement
|
|
name: GetMouseWheelMovement
|
|
nameWithType: RaylibInputSystem.GetMouseWheelMovement
|
|
fullName: Voile.Input.RaylibInputSystem.GetMouseWheelMovement
|
|
- uid: System.Single
|
|
commentId: T:System.Single
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
name: float
|
|
nameWithType: float
|
|
fullName: float
|
|
nameWithType.vb: Single
|
|
fullName.vb: Single
|
|
name.vb: Single
|
|
- uid: Voile.Input.InputSystem.HideCursor
|
|
commentId: M:Voile.Input.InputSystem.HideCursor
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_HideCursor
|
|
name: HideCursor()
|
|
nameWithType: InputSystem.HideCursor()
|
|
fullName: Voile.Input.InputSystem.HideCursor()
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.HideCursor
|
|
name: HideCursor
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_HideCursor
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.HideCursor
|
|
name: HideCursor
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_HideCursor
|
|
- name: (
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.HideCursor*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.HideCursor
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_HideCursor
|
|
name: HideCursor
|
|
nameWithType: RaylibInputSystem.HideCursor
|
|
fullName: Voile.Input.RaylibInputSystem.HideCursor
|
|
- uid: Voile.Input.InputSystem.IsActionDown(System.String)
|
|
commentId: M:Voile.Input.InputSystem.IsActionDown(System.String)
|
|
parent: Voile.Input.InputSystem
|
|
isExternal: true
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionDown_System_String_
|
|
name: IsActionDown(string)
|
|
nameWithType: InputSystem.IsActionDown(string)
|
|
fullName: Voile.Input.InputSystem.IsActionDown(string)
|
|
nameWithType.vb: InputSystem.IsActionDown(String)
|
|
fullName.vb: Voile.Input.InputSystem.IsActionDown(String)
|
|
name.vb: IsActionDown(String)
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.IsActionDown(System.String)
|
|
name: IsActionDown
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionDown_System_String_
|
|
- name: (
|
|
- uid: System.String
|
|
name: string
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.IsActionDown(System.String)
|
|
name: IsActionDown
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionDown_System_String_
|
|
- name: (
|
|
- uid: System.String
|
|
name: String
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.IsActionDown*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.IsActionDown
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_IsActionDown_System_String_
|
|
name: IsActionDown
|
|
nameWithType: RaylibInputSystem.IsActionDown
|
|
fullName: Voile.Input.RaylibInputSystem.IsActionDown
|
|
- uid: System.Boolean
|
|
commentId: T:System.Boolean
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.boolean
|
|
name: bool
|
|
nameWithType: bool
|
|
fullName: bool
|
|
nameWithType.vb: Boolean
|
|
fullName.vb: Boolean
|
|
name.vb: Boolean
|
|
- uid: Voile.Input.InputSystem.IsActionPressed(System.String)
|
|
commentId: M:Voile.Input.InputSystem.IsActionPressed(System.String)
|
|
parent: Voile.Input.InputSystem
|
|
isExternal: true
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionPressed_System_String_
|
|
name: IsActionPressed(string)
|
|
nameWithType: InputSystem.IsActionPressed(string)
|
|
fullName: Voile.Input.InputSystem.IsActionPressed(string)
|
|
nameWithType.vb: InputSystem.IsActionPressed(String)
|
|
fullName.vb: Voile.Input.InputSystem.IsActionPressed(String)
|
|
name.vb: IsActionPressed(String)
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.IsActionPressed(System.String)
|
|
name: IsActionPressed
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionPressed_System_String_
|
|
- name: (
|
|
- uid: System.String
|
|
name: string
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.IsActionPressed(System.String)
|
|
name: IsActionPressed
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionPressed_System_String_
|
|
- name: (
|
|
- uid: System.String
|
|
name: String
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.IsActionPressed*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.IsActionPressed
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_IsActionPressed_System_String_
|
|
name: IsActionPressed
|
|
nameWithType: RaylibInputSystem.IsActionPressed
|
|
fullName: Voile.Input.RaylibInputSystem.IsActionPressed
|
|
- uid: Voile.Input.InputSystem.IsActionReleased(System.String)
|
|
commentId: M:Voile.Input.InputSystem.IsActionReleased(System.String)
|
|
parent: Voile.Input.InputSystem
|
|
isExternal: true
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionReleased_System_String_
|
|
name: IsActionReleased(string)
|
|
nameWithType: InputSystem.IsActionReleased(string)
|
|
fullName: Voile.Input.InputSystem.IsActionReleased(string)
|
|
nameWithType.vb: InputSystem.IsActionReleased(String)
|
|
fullName.vb: Voile.Input.InputSystem.IsActionReleased(String)
|
|
name.vb: IsActionReleased(String)
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.IsActionReleased(System.String)
|
|
name: IsActionReleased
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionReleased_System_String_
|
|
- name: (
|
|
- uid: System.String
|
|
name: string
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.IsActionReleased(System.String)
|
|
name: IsActionReleased
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsActionReleased_System_String_
|
|
- name: (
|
|
- uid: System.String
|
|
name: String
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.IsActionReleased*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.IsActionReleased
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_IsActionReleased_System_String_
|
|
name: IsActionReleased
|
|
nameWithType: RaylibInputSystem.IsActionReleased
|
|
fullName: Voile.Input.RaylibInputSystem.IsActionReleased
|
|
- uid: Voile.Input.InputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
|
|
commentId: M:Voile.Input.InputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsKeyboardKeyDown_Voile_Input_KeyboardKey_
|
|
name: IsKeyboardKeyDown(KeyboardKey)
|
|
nameWithType: InputSystem.IsKeyboardKeyDown(KeyboardKey)
|
|
fullName: Voile.Input.InputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
|
|
name: IsKeyboardKeyDown
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsKeyboardKeyDown_Voile_Input_KeyboardKey_
|
|
- name: (
|
|
- uid: Voile.Input.KeyboardKey
|
|
name: KeyboardKey
|
|
href: Voile.Input.KeyboardKey.html
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.IsKeyboardKeyDown(Voile.Input.KeyboardKey)
|
|
name: IsKeyboardKeyDown
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsKeyboardKeyDown_Voile_Input_KeyboardKey_
|
|
- name: (
|
|
- uid: Voile.Input.KeyboardKey
|
|
name: KeyboardKey
|
|
href: Voile.Input.KeyboardKey.html
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.IsKeyboardKeyDown*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.IsKeyboardKeyDown
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_IsKeyboardKeyDown_Voile_Input_KeyboardKey_
|
|
name: IsKeyboardKeyDown
|
|
nameWithType: RaylibInputSystem.IsKeyboardKeyDown
|
|
fullName: Voile.Input.RaylibInputSystem.IsKeyboardKeyDown
|
|
- uid: Voile.Input.InputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
|
|
commentId: M:Voile.Input.InputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsMouseButtonDown_Voile_Input_MouseButton_
|
|
name: IsMouseButtonDown(MouseButton)
|
|
nameWithType: InputSystem.IsMouseButtonDown(MouseButton)
|
|
fullName: Voile.Input.InputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
|
|
name: IsMouseButtonDown
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsMouseButtonDown_Voile_Input_MouseButton_
|
|
- name: (
|
|
- uid: Voile.Input.MouseButton
|
|
name: MouseButton
|
|
href: Voile.Input.MouseButton.html
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.IsMouseButtonDown(Voile.Input.MouseButton)
|
|
name: IsMouseButtonDown
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsMouseButtonDown_Voile_Input_MouseButton_
|
|
- name: (
|
|
- uid: Voile.Input.MouseButton
|
|
name: MouseButton
|
|
href: Voile.Input.MouseButton.html
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.IsMouseButtonDown*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.IsMouseButtonDown
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_IsMouseButtonDown_Voile_Input_MouseButton_
|
|
name: IsMouseButtonDown
|
|
nameWithType: RaylibInputSystem.IsMouseButtonDown
|
|
fullName: Voile.Input.RaylibInputSystem.IsMouseButtonDown
|
|
- uid: Voile.Input.MouseButton
|
|
commentId: T:Voile.Input.MouseButton
|
|
parent: Voile.Input
|
|
href: Voile.Input.MouseButton.html
|
|
name: MouseButton
|
|
nameWithType: MouseButton
|
|
fullName: Voile.Input.MouseButton
|
|
- uid: Voile.Input.InputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
commentId: M:Voile.Input.InputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_KeyboardKeyJustPressed_Voile_Input_KeyboardKey_
|
|
name: KeyboardKeyJustPressed(KeyboardKey)
|
|
nameWithType: InputSystem.KeyboardKeyJustPressed(KeyboardKey)
|
|
fullName: Voile.Input.InputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
name: KeyboardKeyJustPressed
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_KeyboardKeyJustPressed_Voile_Input_KeyboardKey_
|
|
- name: (
|
|
- uid: Voile.Input.KeyboardKey
|
|
name: KeyboardKey
|
|
href: Voile.Input.KeyboardKey.html
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.KeyboardKeyJustPressed(Voile.Input.KeyboardKey)
|
|
name: KeyboardKeyJustPressed
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_KeyboardKeyJustPressed_Voile_Input_KeyboardKey_
|
|
- name: (
|
|
- uid: Voile.Input.KeyboardKey
|
|
name: KeyboardKey
|
|
href: Voile.Input.KeyboardKey.html
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.KeyboardKeyJustPressed*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.KeyboardKeyJustPressed
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_KeyboardKeyJustPressed_Voile_Input_KeyboardKey_
|
|
name: KeyboardKeyJustPressed
|
|
nameWithType: RaylibInputSystem.KeyboardKeyJustPressed
|
|
fullName: Voile.Input.RaylibInputSystem.KeyboardKeyJustPressed
|
|
- uid: Voile.Input.InputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
commentId: M:Voile.Input.InputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_KeyboardKeyJustReleased_Voile_Input_KeyboardKey_
|
|
name: KeyboardKeyJustReleased(KeyboardKey)
|
|
nameWithType: InputSystem.KeyboardKeyJustReleased(KeyboardKey)
|
|
fullName: Voile.Input.InputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
name: KeyboardKeyJustReleased
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_KeyboardKeyJustReleased_Voile_Input_KeyboardKey_
|
|
- name: (
|
|
- uid: Voile.Input.KeyboardKey
|
|
name: KeyboardKey
|
|
href: Voile.Input.KeyboardKey.html
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.KeyboardKeyJustReleased(Voile.Input.KeyboardKey)
|
|
name: KeyboardKeyJustReleased
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_KeyboardKeyJustReleased_Voile_Input_KeyboardKey_
|
|
- name: (
|
|
- uid: Voile.Input.KeyboardKey
|
|
name: KeyboardKey
|
|
href: Voile.Input.KeyboardKey.html
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.KeyboardKeyJustReleased*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.KeyboardKeyJustReleased
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_KeyboardKeyJustReleased_Voile_Input_KeyboardKey_
|
|
name: KeyboardKeyJustReleased
|
|
nameWithType: RaylibInputSystem.KeyboardKeyJustReleased
|
|
fullName: Voile.Input.RaylibInputSystem.KeyboardKeyJustReleased
|
|
- uid: Voile.Input.InputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
commentId: M:Voile.Input.InputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
parent: Voile.Input.InputSystem
|
|
isExternal: true
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_SetMousePosition_System_Numerics_Vector2_
|
|
name: SetMousePosition(Vector2)
|
|
nameWithType: InputSystem.SetMousePosition(Vector2)
|
|
fullName: Voile.Input.InputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
name: SetMousePosition
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_SetMousePosition_System_Numerics_Vector2_
|
|
- name: (
|
|
- uid: System.Numerics.Vector2
|
|
name: Vector2
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.numerics.vector2
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.SetMousePosition(System.Numerics.Vector2)
|
|
name: SetMousePosition
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_SetMousePosition_System_Numerics_Vector2_
|
|
- name: (
|
|
- uid: System.Numerics.Vector2
|
|
name: Vector2
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.numerics.vector2
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.SetMousePosition*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.SetMousePosition
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_SetMousePosition_System_Numerics_Vector2_
|
|
name: SetMousePosition
|
|
nameWithType: RaylibInputSystem.SetMousePosition
|
|
fullName: Voile.Input.RaylibInputSystem.SetMousePosition
|
|
- uid: Voile.Input.InputSystem.ShowCursor
|
|
commentId: M:Voile.Input.InputSystem.ShowCursor
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_ShowCursor
|
|
name: ShowCursor()
|
|
nameWithType: InputSystem.ShowCursor()
|
|
fullName: Voile.Input.InputSystem.ShowCursor()
|
|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.ShowCursor
|
|
name: ShowCursor
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_ShowCursor
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.ShowCursor
|
|
name: ShowCursor
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_ShowCursor
|
|
- name: (
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.ShowCursor*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.ShowCursor
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_ShowCursor
|
|
name: ShowCursor
|
|
nameWithType: RaylibInputSystem.ShowCursor
|
|
fullName: Voile.Input.RaylibInputSystem.ShowCursor
|
|
- uid: Voile.Input.InputSystem.IsCursorHidden
|
|
commentId: M:Voile.Input.InputSystem.IsCursorHidden
|
|
parent: Voile.Input.InputSystem
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsCursorHidden
|
|
name: IsCursorHidden()
|
|
nameWithType: InputSystem.IsCursorHidden()
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|
fullName: Voile.Input.InputSystem.IsCursorHidden()
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|
spec.csharp:
|
|
- uid: Voile.Input.InputSystem.IsCursorHidden
|
|
name: IsCursorHidden
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsCursorHidden
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: Voile.Input.InputSystem.IsCursorHidden
|
|
name: IsCursorHidden
|
|
href: Voile.Input.InputSystem.html#Voile_Input_InputSystem_IsCursorHidden
|
|
- name: (
|
|
- name: )
|
|
- uid: Voile.Input.RaylibInputSystem.IsCursorHidden*
|
|
commentId: Overload:Voile.Input.RaylibInputSystem.IsCursorHidden
|
|
href: Voile.Input.RaylibInputSystem.html#Voile_Input_RaylibInputSystem_IsCursorHidden
|
|
name: IsCursorHidden
|
|
nameWithType: RaylibInputSystem.IsCursorHidden
|
|
fullName: Voile.Input.RaylibInputSystem.IsCursorHidden
|