Files
Voile/Voile/TODO.md

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RogueMine

Engine

Core

  • Virtual file system
  • Hot reloading

Rendering

  • API for drawing textured quads
  • Camera API
  • Switch to custom rendering (Veldrid?)

Audio

  • Integrate FMOD
  • 2D audio abstraction

Misc

  • Asset manager
  • Separate engine and game into separate projects
  • Particle system

SceneGraph module

  • Layers (sorting mechanism)
  • Save/load scenes from file

Input

  • Action system
  • Gamepad support

UI

  • Basic containers
    • MarginContainer
  • Text wrapping
  • UIElement 2.0
  • Interaction
  • Callbacks