Files
Voile/DaggerFramework/Source/Resources/ResourceManager.cs

171 lines
5.1 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Linq;
using DaggerFramework.Utils;
namespace DaggerFramework.Resources
{
public class ResourceManager
{
public string ResourceRoot { get; set; } = "Resources/";
public bool TryLoad<T>(string resourceId, string path) where T : Resource
{
T? resource = null;
var fullPath = Path.Combine(ResourceRoot, path);
// TODO: don't check if file doesn't exist in the file system, make it more generic but for now it's fine
if (!File.Exists(fullPath))
{
_logger.Error($"File at \"{path}\" doesn't exist!");
return false;
}
_logger.Info($"Loading {path} as {typeof(T)} with id \"{resourceId}\"...");
if (!TryGetLoader(out IResourceLoader<T>? loader))
{
return false;
}
var extension = Path.GetExtension(fullPath);
var hasExtension = loader.SupportedExtensions.Any(ext => extension[1..] == ext);
if (!hasExtension)
{
_logger.Error($"Extension {extension} is not supported!");
}
if (loader.Load(fullPath) is not T loadedResource)
{
return false;
}
resource = loadedResource;
_loadedResources.Add(resourceId, resource);
_logger.Info($"\"{resourceId}\" was loaded successfully.");
return true;
}
public bool TrySave<T>(string path, in T resource) where T : Resource
{
if (!TryGetSaver(out IResourceSaver<T>? saver))
{
return false;
}
if (!saver.TrySave(path, in resource))
{
return false;
}
return true;
}
public bool TryGetResource<T>(string resourceId, [NotNullWhen(true)] out T? resource) where T : Resource
{
resource = null;
if (!IsResourceLoaded(resourceId))
{
_logger.Error($"Resource \"{resourceId}\" has not yet been loaded!");
return false;
}
var expectedResource = _loadedResources[resourceId];
if (expectedResource is not T loadedResource)
{
_logger.Error($"Given resource is of wrong type: provided {typeof(T)}, expected {expectedResource.GetType()}!");
return false;
}
resource = loadedResource;
return true;
}
public bool IsResourceLoaded(string resourceId) => _loadedResources.ContainsKey(resourceId);
public void AddResourceLoaderAssociation<T>(IResourceLoader<T> loader) where T : Resource
{
_logger.Info($"Added resource loader association for {typeof(T)}.");
_resourceLoaderAssociations.Add(typeof(T), loader);
}
public void AddResourceSaverAssociation<T>(IResourceSaver<T> saver) where T : Resource
{
_logger.Info($"Added resource saver association for {typeof(T)}.");
_resourceSaverAssociations.Add(typeof(T), saver);
}
private bool TryGetLoader<T>([NotNullWhen(true)] out IResourceLoader<T>? loader) where T : Resource
{
loader = null;
if (!_resourceLoaderAssociations.ContainsKey(typeof(T)))
{
_logger.Error($"No loader association found for {typeof(T)}.");
return false;
}
loader = _resourceLoaderAssociations[typeof(T)] as IResourceLoader<T>;
if (loader is not null)
{
_logger.Info($"Using {loader.GetType()} for loading...");
}
else
{
_logger.Error($"No loader association found for {typeof(T)}.");
return false;
}
return true;
}
private bool TryGetSaver<T>([NotNullWhen(true)] out IResourceSaver<T>? saver) where T : Resource
{
saver = null;
if (!_resourceSaverAssociations.ContainsKey(typeof(T)))
{
_logger.Error($"No saver association found for {typeof(T)}.");
return false;
}
saver = _resourceSaverAssociations[typeof(T)] as IResourceSaver<T>;
if (saver is not null)
{
_logger.Info($"Using {saver.GetType()} for saving...");
}
else
{
_logger.Error($"No saver association found for {typeof(T)}.");
return false;
}
return true;
}
private Logger _logger = new(nameof(ResourceManager));
private readonly Dictionary<Type, object> _resourceLoaderAssociations = new()
{
{typeof(Sound), new SoundLoader()},
{typeof(Texture2d), new Texture2dLoader()},
{typeof(Font), new FontLoader()}
};
private readonly Dictionary<Type, object> _resourceSaverAssociations = new()
{
};
private Dictionary<string, Resource> _loadedResources = new();
}
}