Files
Voile/DaggerFramework/Source/Resources/Loaders/SoundLoader.cs

47 lines
1.2 KiB
C#

using StbVorbisSharp;
namespace DaggerFramework
{
public class SoundLoader : ResourceLoader<Sound>
{
public override Sound Load(string path)
{
Vorbis vorbis;
Sound result;
var fileBuffer = File.ReadAllBytes(path);
vorbis = Vorbis.FromMemory(fileBuffer);
vorbis.SubmitBuffer();
if (vorbis.Decoded == 0)
{
vorbis.Restart();
vorbis.SubmitBuffer();
}
var audioShort = vorbis.SongBuffer;
int length = vorbis.Decoded * vorbis.Channels;
byte[] audioData = new byte[length * 2];
for (int i = 0; i < length; i++)
{
if (i * 2 >= audioData.Length) break;
var b1 = (byte)(audioShort[i] >> 8);
var b2 = (byte)(audioShort[i] & 256);
audioData[i * 2] = b2;
audioData[i * 2 + 1] = b1;
}
result = new Sound(path, audioData);
result.Format = (SoundFormat)vorbis.Channels - 1;
result.SampleRate = vorbis.SampleRate;
result.BufferSize = length;
vorbis.Dispose();
return result;
}
}
}