Upgrade to Godot 4.4.

This commit is contained in:
2025-07-24 23:29:02 +02:00
parent ce0c116800
commit 56e8bdbdf0
36 changed files with 246 additions and 138 deletions

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=6 format=3 uid="uid://dlb5xpe1t8rrk"]
[gd_scene load_steps=7 format=3 uid="uid://dlb5xpe1t8rrk"]
[ext_resource type="PackedScene" uid="uid://c3kajrpp2ux7" path="res://Controls/Track.tscn" id="1_envsv"]
[ext_resource type="Texture2D" uid="uid://doq1jqfntrjrc" path="res://Assets/Icons/audio_track_2.svg" id="2_g74u4"]
[ext_resource type="Texture2D" uid="uid://cc0dy71y8shcx" path="res://Assets/Icons/record.svg" id="2_iwhga"]
[ext_resource type="Texture2D" uid="uid://c8napjmkltpr" path="res://Assets/Icons/slider_grabber.svg" id="3_y81l0"]
@@ -34,6 +35,9 @@ layout_mode = 2
toggle_mode = true
text = "S"
[node name="TrackIcon" parent="PanelContainer/HBoxContainer/Body/HBoxContainer/NameIconControls/IconAndName" index="0"]
texture = ExtResource("2_g74u4")
[node name="Record" type="Button" parent="PanelContainer/HBoxContainer/Body/HBoxContainer/NameIconControls/IconAndName" index="2"]
self_modulate = Color(1, 0.373852, 0.504338, 1)
layout_mode = 2