Upgrade to Godot 4.4.
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=6 format=3 uid="uid://dlb5xpe1t8rrk"]
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[gd_scene load_steps=7 format=3 uid="uid://dlb5xpe1t8rrk"]
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[ext_resource type="PackedScene" uid="uid://c3kajrpp2ux7" path="res://Controls/Track.tscn" id="1_envsv"]
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[ext_resource type="Texture2D" uid="uid://doq1jqfntrjrc" path="res://Assets/Icons/audio_track_2.svg" id="2_g74u4"]
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[ext_resource type="Texture2D" uid="uid://cc0dy71y8shcx" path="res://Assets/Icons/record.svg" id="2_iwhga"]
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[ext_resource type="Texture2D" uid="uid://c8napjmkltpr" path="res://Assets/Icons/slider_grabber.svg" id="3_y81l0"]
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@@ -34,6 +35,9 @@ layout_mode = 2
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toggle_mode = true
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text = "S"
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[node name="TrackIcon" parent="PanelContainer/HBoxContainer/Body/HBoxContainer/NameIconControls/IconAndName" index="0"]
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texture = ExtResource("2_g74u4")
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[node name="Record" type="Button" parent="PanelContainer/HBoxContainer/Body/HBoxContainer/NameIconControls/IconAndName" index="2"]
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self_modulate = Color(1, 0.373852, 0.504338, 1)
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layout_mode = 2
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