Files
audioeditor/Scripts/AudioClip.gd

77 lines
2.0 KiB
GDScript

class_name AudioClip
extends Panel
@export var clip_name: String = "New Audio Clip"
@export var start_time: float = 0.0
@export var end_time: float = 0.0
@export var track_idx: int = 0
signal on_selected
signal on_deselected
signal on_double_click
var timeline: Timeline
var dragging: bool
var selected: bool
func _ready():
timeline = get_parent()
func _input(event):
var rect = get_global_rect()
var mouse_position = get_global_mouse_position()
if event is InputEventMouseButton:
if selected and event.double_click:
print("double clicked!")
on_double_click.emit()
return
if event.pressed and event.button_mask == MOUSE_BUTTON_LEFT:
if selected:
Input.set_default_cursor_shape(Input.CursorShape.CURSOR_MOVE)
dragging = true
else:
dragging = false
Input.set_default_cursor_shape(Input.CursorShape.CURSOR_ARROW)
if rect.has_point(mouse_position):
selected = true
make_selected()
return
else:
selected = false
make_deselected()
return
if !event.pressed and dragging:
dragging = false
Input.set_default_cursor_shape(Input.CursorShape.CURSOR_ARROW)
if selected and dragging:
if event is InputEventMouseMotion:
var movement = event.relative.x / timeline.get_pixels_per_unit() * timeline.time_interval
var mouse_position_timeline = (timeline.get_local_mouse_position().x / timeline.get_pixels_per_unit()) * timeline.time_interval
var mouse_position_snapped = snapped(mouse_position_timeline, timeline.time_interval)
if event.is_command_or_control_pressed():
var clip_length = end_time - start_time
start_time = mouse_position_snapped
end_time = start_time + clip_length
else:
start_time += movement
end_time += movement
timeline.queue_sort()
pass
func make_selected():
on_selected.emit()
var color = get_theme_color("selected_modulate", "AudioClip")
modulate = color
pass
func make_deselected():
on_deselected.emit()
var color = get_theme_color("deselected_modulate", "AudioClip")
modulate = color
pass