Files
audioeditor/Scripts/Timeline.gd

92 lines
3.1 KiB
GDScript

@tool
class_name Timeline
extends Container
@export var track_list: VBoxContainer
@export var font_scale: float = 1.0
@export var time_offset: float = 0.0
@export var time_interval: float = 1000.0 # 1 second
@export var grid_space_ms: float = 250 # 0.25 seconds
@export var label_interval_ms: float = 1000.0 # 1 second
@export var line_thickness: int = 1
@export var major_line_step: int = 4
@export var cursor_width: int = 8
@export var zoom: float = 1.0
@export var start_time: float = 0.0
@export var end_time: float = 10000.0 # 10 seconds
@export var min_zoom: float = 0.1
func format_time_ms_hours(ms: float) -> String:
var total_seconds = ms / 1000
var hours = int(total_seconds / 3600)
var minutes = int(total_seconds / 60) % 60
var seconds = int(total_seconds) % 60
var milliseconds = fmod(ms, 1000.0)
return "%02d:%02d:%02d.%03d" % [hours, minutes, seconds, milliseconds]
func format_time_ms_minutes(ms: float) -> String:
var total_seconds = ms / 1000
var minutes = int(total_seconds / 60) % 60
var seconds = int(total_seconds) % 60
var milliseconds = fmod(ms, 1000.0)
return "%02d:%02d.%03d" % [minutes, seconds, milliseconds]
func _draw():
var primary_color = get_theme_color("line_primary_color", "Timeline")
var secondary_color = get_theme_color("line_secondary_color", "Timeline")
var font = get_theme_default_font()
var font_size = get_theme_default_font_size()
var time_label_offset_x = get_theme_constant("time_label_offset_x", "Timeline")
var time_label_offset_y = get_theme_constant("time_label_offset_y", "Timeline")
# background
var background_stylebox = get_theme_stylebox("background", "Timeline")
draw_style_box(background_stylebox, Rect2(0.0, 0.0, size.x, size.y))
# top panel
var stylebox = get_theme_stylebox("top_panel", "Timeline")
draw_style_box(stylebox, Rect2(0.0, 0.0, size.x, 28.0))
var timeline_y := size.y
var screen_width := size.x
var pixels_per_unit := 50.0 * zoom
var start := (time_offset / pixels_per_unit) - 1
var end := start + (screen_width / pixels_per_unit) + 2
for t in range(int(start), int(end) + 1):
var x := t * pixels_per_unit - time_offset
if x >= 0 and x <= screen_width:
if t % 4 == 0:
draw_line(Vector2(x, 28.0), Vector2(x, size.y), primary_color, 2)
var time = t * int(time_interval)
draw_string(font, Vector2(x - time_label_offset_x, time_label_offset_y), format_time_ms_minutes(time), HORIZONTAL_ALIGNMENT_CENTER, -1, font_size, primary_color)
else:
draw_line(Vector2(x, 28.0), Vector2(x, timeline_y), secondary_color, 1)
pass
func _gui_input(event):
var zoom_factor = 1.1
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_WHEEL_DOWN:
zoom /= zoom_factor
queue_redraw()
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_WHEEL_UP:
zoom *= zoom_factor
queue_redraw()
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_WHEEL_LEFT:
time_offset -= 10
queue_redraw()
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_WHEEL_RIGHT:
time_offset += 10
queue_redraw()
zoom = max(min_zoom, zoom)
time_offset = max(0.0, time_offset)