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dnesov
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2025-01-01
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dnesov
pushed to
main
at
dnesov/Voile
2025-06-29 15:53:41 +02:00
9bc9810c8f
WIP: use kerning for text measuring.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-29 15:10:45 +02:00
0ec4e45c38
WIP: measure text in Font.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-29 14:29:59 +02:00
6b108ba56c
Make Rect a core type, move Color out of Utils.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-29 14:28:50 +02:00
e0e8d6e9ff
Move some FreeType operations to Font itself, add lazy loading for Glyph data, remove IDisposable from base Resource.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-29 14:09:38 +02:00
552e05d498
WIP: use Unicode for charmaps inside a font, try read all unicode symbols.
17196c9437
WIP: load fonts with FreeType.
4b2aa31b63
Update TODO
90fe38b017
Remove resizing of FillContainer in TestGame.
8a1e359c22
WIP: GridSet, add Vector2.Snapped extension method.
Compare 5 commits »
dnesov
pushed to
main
at
dnesov/Voile
2025-06-25 00:35:48 +02:00
64d3dba42d
Add MarginContainer, mark parent elements dirty when child gets marked dirty too.
5bf052db96
Rename Frame to FillContainer.
389a73cf24
Don't reassign Size in Container if the new size is identical to current size in RecalculateSizes.
d44341974f
Add dirty UI element visualization to UISystem, fix Frame being constantly updated.
b2f3e1c351
Remove readonly keyword from FromHexString in Color (whoops!), add docs to Color.
Compare 5 commits »
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 23:04:26 +02:00
255dea138b
Make all predefined colors in Color readonly.
9fa6b45cea
Add more colors to Color.
Compare 2 commits »
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 22:50:55 +02:00
5871e8966b
Mark UIElement as dirty in SetParent.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 22:48:00 +02:00
ed9f17e6c4
Add documentation to IElement, Anchor and UIElement.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 22:28:08 +02:00
4362e88eab
Add more methods to retrieve resources in ResourceRef, and document existing ones.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 22:12:03 +02:00
58efd449a8
Set window state for Raylib, make Frame occupy full size of parent UIElement or window.
dnesov
pushed to
standard-renderer
at
dnesov/Voile
2025-06-24 21:39:01 +02:00
dc7122ed26
Merge branch 'main' into standard-renderer
78b46cb38e
Update Voile and Voile.OpenAL projects .NET versions to 9.0.
6c3576891e
Update TODO
03668849bc
Fix any remaining bugs with anchor positioning system, use LocalPosition for UIElement, and make containers use that for arrangement.
b228f04670
Update TODO
Compare 10 commits »
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 20:09:12 +02:00
78b46cb38e
Update Voile and Voile.OpenAL projects .NET versions to 9.0.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 19:47:00 +02:00
6c3576891e
Update TODO
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 19:45:45 +02:00
03668849bc
Fix any remaining bugs with anchor positioning system, use LocalPosition for UIElement, and make containers use that for arrangement.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 16:55:32 +02:00
b228f04670
Update TODO
a5d2668c18
Move layouting to Render instead of Update, use Update for input.
Compare 2 commits »
dnesov
pushed to
main
at
dnesov/Voile
2025-06-24 01:49:21 +02:00
9a3512702a
Update TODO.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-22 23:28:49 +02:00
61ac079f2b
Unify Containers and Widgets by creating a base UIElement, add more anchor types, make anchor calculations an extension of Anchor.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-22 15:56:36 +02:00
95ae2de7ac
Apply an anchor offset for Anchor.TopRight too.
dnesov
pushed to
main
at
dnesov/Voile
2025-06-22 00:14:11 +02:00
683656dee8
Initial implementation of UI anchors, update TestGame.
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