Overhaul
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@@ -41,7 +41,7 @@ public class TestGame : Game
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protected override void Ready()
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{
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_audioBackend.AddBusEffect<AudioEffectReverb>(new AudioEffectReverb());
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// _audioBackend.AddBusEffect<AudioEffectReverb>(new AudioEffectReverb());
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_inputHandler.AddInputMapping("play", new InputAction[] { new KeyInputAction(KeyboardKey.Spacebar) });
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_fontHandle = _renderer.LoadFont(_font);
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}
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