Overhaul
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DaggerFramework/Source/Extensions/Mat4Extensions.cs
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DaggerFramework/Source/Extensions/Mat4Extensions.cs
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DaggerFramework/Source/External/FastNoiseLite.cs
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DaggerFramework/Source/External/FastNoiseLite.cs
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DaggerFramework/Source/Game.cs
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DaggerFramework/Source/Game.cs
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DaggerFramework/Source/InputHandler.cs
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DaggerFramework/Source/InputHandler.cs
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DaggerFramework/Source/RaylibInputHandler.cs
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DaggerFramework/Source/RaylibInputHandler.cs
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DaggerFramework/Source/Rendering/ColorRectShader.cs
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DaggerFramework/Source/Rendering/ColorRectShader.cs
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DaggerFramework/Source/Rendering/RaylibRenderer.cs
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DaggerFramework/Source/Rendering/RaylibRenderer.cs
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DaggerFramework/Source/Rendering/Renderer.cs
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DaggerFramework/Source/Rendering/Renderer.cs
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DaggerFramework/Source/Rendering/Shader.cs
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DaggerFramework/Source/Rendering/Shader.cs
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DaggerFramework/Source/Resources/Loaders/Texture2dLoader.cs
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DaggerFramework/Source/Resources/Loaders/Texture2dLoader.cs
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DaggerFramework/Source/Resources/Resource.cs
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DaggerFramework/Source/Resources/Resource.cs
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DaggerFramework/Source/Resources/Texture2d.cs
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DaggerFramework/Source/Resources/Texture2d.cs
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DaggerFramework/Source/SceneGraph/Entities/CircleShape2d.cs
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DaggerFramework/Source/SceneGraph/Entities/CircleShape2d.cs
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DaggerFramework/Source/SceneGraph/Entities/Drawable2d.cs
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DaggerFramework/Source/SceneGraph/Entities/Drawable2d.cs
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DaggerFramework/Source/SceneGraph/Entities/Entity.cs
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DaggerFramework/Source/SceneGraph/Entities/Entity.cs
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DaggerFramework/Source/SceneGraph/Entities/Entity2d.cs
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DaggerFramework/Source/SceneGraph/Entities/Entity2d.cs
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DaggerFramework/Source/SceneGraph/Entities/IDrawable.cs
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DaggerFramework/Source/SceneGraph/Entities/IDrawable.cs
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DaggerFramework/Source/SceneGraph/Entities/Sprite2d.cs
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DaggerFramework/Source/SceneGraph/Entities/Sprite2d.cs
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DaggerFramework/Source/SceneGraph/EntityLayer.cs
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DaggerFramework/Source/SceneGraph/EntityLayer.cs
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DaggerFramework/Source/SceneGraph/Layer.cs
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DaggerFramework/Source/SceneGraph/Layer.cs
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DaggerFramework/Source/SceneGraph/Scene.cs
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DaggerFramework/Source/SceneGraph/Scene.cs
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DaggerFramework/Source/Utils/ImGuiRenderLayer.cs
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DaggerFramework/Source/Utils/ImGuiRenderLayer.cs
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DaggerFramework/Source/Utils/MathUtils.cs
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DaggerFramework/Source/Utils/MathUtils.cs
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DaggerFramework/TODO.md
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DaggerFramework/TODO.md
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TestGame/Resources/icon.png
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TestGame/Resources/icon.png
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.2 KiB |
@@ -41,7 +41,7 @@ public class TestGame : Game
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protected override void Ready()
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protected override void Ready()
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{
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{
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_audioBackend.AddBusEffect<AudioEffectReverb>(new AudioEffectReverb());
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// _audioBackend.AddBusEffect<AudioEffectReverb>(new AudioEffectReverb());
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_inputHandler.AddInputMapping("play", new InputAction[] { new KeyInputAction(KeyboardKey.Spacebar) });
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_inputHandler.AddInputMapping("play", new InputAction[] { new KeyInputAction(KeyboardKey.Spacebar) });
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_fontHandle = _renderer.LoadFont(_font);
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_fontHandle = _renderer.LoadFont(_font);
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}
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}
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TestGame/UiLayer.cs
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TestGame/UiLayer.cs
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