Make frame time in Renderer a property, update TestGame.

This commit is contained in:
2024-01-20 20:01:40 +01:00
parent 2c42856fc2
commit 3e5e010527
5 changed files with 10 additions and 5 deletions

View File

@@ -13,7 +13,7 @@ namespace DaggerFramework.SceneGraph
public AudioBackend Audio => _audioBackend;
public ResourceManager ResourceManager => _resourceManager;
public double DeltaTime => Renderer.GetFrameTime();
public double DeltaTime => _renderer.FrameTime;
public bool ShouldRun => Renderer.ShouldRun;
public Scene(Renderer renderer, InputHandler input, AudioBackend audioBackend, ResourceManager resourceManager)