Add and implement interfaces for systems (ISystem, IUpdatableSystem, etc.), move Color to Utils, rename Handlers/Renderers/Backends to System, move input related classes to an Input subfolder.

This commit is contained in:
2024-10-14 17:29:52 +02:00
parent 5227c390a1
commit f68f8f4b02
34 changed files with 189 additions and 143 deletions

View File

@@ -22,17 +22,17 @@ public class UiLayer : Layer
_screenContainer.UpdateRect(Vector2.Zero, Scene.Renderer.WindowSize);
}
protected override void OnBeginDraw(Renderer renderer)
protected override void OnBeginDraw(RenderSystem renderer)
{
}
protected override void OnDraw(Renderer renderer)
protected override void OnDraw(RenderSystem renderer)
{
_screenContainer.Render(renderer);
}
protected override void OnEndDraw(Renderer renderer)
protected override void OnEndDraw(RenderSystem renderer)
{
}