Add and implement interfaces for systems (ISystem, IUpdatableSystem, etc.), move Color to Utils, rename Handlers/Renderers/Backends to System, move input related classes to an Input subfolder.

This commit is contained in:
2024-10-14 17:29:52 +02:00
parent 5227c390a1
commit f68f8f4b02
34 changed files with 189 additions and 143 deletions

View File

@@ -23,7 +23,7 @@ public abstract class UIElement
child.parent = this;
}
public void Render(Renderer renderer)
public void Render(RenderSystem renderer)
{
Vector2 parentPos = parent != null ? parent.Rect.Position : Vector2.Zero;
renderer.SetTransform(Rect.Position + parentPos, Vector2.Zero, 0);
@@ -36,7 +36,7 @@ public abstract class UIElement
}
}
protected abstract void OnRender(Renderer renderer);
protected abstract void OnRender(RenderSystem renderer);
protected List<UIElement> children;
protected UIElement? parent;