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ac43340866
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Fix null warnings in StandardRenderSystem, remove SceneGraph module, temporarily disable nullables in TestGame.
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2024-10-15 20:11:06 +02:00 |
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d5601c9dea
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TomlDataReader, documentation updates, move ParticleSystem to Voile.Systems.Particles.
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2024-10-15 19:56:30 +02:00 |
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ecd752e961
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Add blend modes to renderer.
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2024-10-15 17:10:48 +02:00 |
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851abd7c90
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WIP: ResourceManager refactor, hot reloading using ResourceRef, API changes.
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2024-10-15 02:44:12 +02:00 |
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a1d282908a
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Add ParticleSystem, fix incorrect Argb conversion in Color, remove byte casting in LerpColor, update TestGame to demostrate particle system.
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2024-10-14 22:05:47 +02:00 |
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9397073901
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Add DocFX documentation.
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2024-10-14 20:01:01 +02:00 |
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f68f8f4b02
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Add and implement interfaces for systems (ISystem, IUpdatableSystem, etc.), move Color to Utils, rename Handlers/Renderers/Backends to System, move input related classes to an Input subfolder.
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2024-10-14 17:29:52 +02:00 |
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5227c390a1
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Update TODO
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2024-08-22 22:22:11 +02:00 |
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06814a678e
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SoundInstance changes, small updates in Sound and Texture2d loaders.
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2024-08-22 22:07:27 +02:00 |
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03e7a4a90c
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Make most subsystems available as protected properties in base Game class, implement IDisposable on systems.
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2024-08-22 21:47:57 +02:00 |
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c61a12d170
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Make ResourceManager a part of Game.
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2024-08-22 20:41:31 +02:00 |
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a005caf54a
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Add Material class, modify TestGame.
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2024-08-22 20:14:14 +02:00 |
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43430e73a2
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Initialize WebGPU render pass, Implement ClearBackground in StandardRenderer
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2024-08-18 20:46:32 +02:00 |
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b40af1200a
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Initialize WebGPU
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2024-08-18 19:53:31 +02:00 |
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190f452ce5
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Make Voile a library
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2024-08-18 18:46:06 +02:00 |
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255545cb71
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Rename Dagger to Voile.
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2024-02-06 19:25:36 +01:00 |
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