Commit Graph

163 Commits

Author SHA1 Message Date
b506b78c32 Fix explicit definition of nested styles, resolve parent style if the style for the variant is not present in the stylesheet. 2026-05-31 19:34:51 +02:00
11423d86e5 Document GridSet, fix resource hot reload on every frame. 2025-11-15 17:20:22 +01:00
828ec4973f Add docs to UIInputContext. 2025-07-04 19:13:52 +02:00
bef27762ee Prepare UIElement and Style for animated style implementation. 2025-06-30 18:34:04 +02:00
8a3ed42bb7 Make Merge a method of Style. 2025-06-30 18:04:29 +02:00
52bbf5a9e1 Update TODO 2025-06-30 18:01:16 +02:00
49aa3f071f Update TODO 2025-06-29 23:35:40 +02:00
6c0e6707ee Use font.Size for totalHeight, update default style in TestGame, add Pressed virtual method to Button. 2025-06-29 23:35:08 +02:00
c6e1bf7f41 Add parsing for Size. 2025-06-29 23:27:16 +02:00
5d3a2c2222 Update TODO 2025-06-29 22:27:14 +02:00
e1e965796b Add proper inheritance for TextColor. 2025-06-29 22:24:54 +02:00
207c8a20a4 We got CSS at home 2025-06-29 22:21:13 +02:00
681496d812 Update TODO 2025-06-29 19:39:02 +02:00
6f3a945f34 Update TODO 2025-06-29 19:38:10 +02:00
c18adaeede Element styling, rename IsMousePressed to IsMouseButtonPressed in InputSystem, Button widget. 2025-06-29 19:22:14 +02:00
e75dcb7753 Update TODO 2025-06-29 17:40:22 +02:00
09c24e7123 Don't update MarginContainer if it already matches its parent size, update TestGame. 2025-06-29 17:39:52 +02:00
87e0a69dcf WIP: button widget 2025-06-29 17:29:47 +02:00
b810e1b882 Update TODO 2025-06-29 16:52:48 +02:00
26cb66dbe0 Font fallbacks. 2025-06-29 16:51:06 +02:00
b3c1db3145 Show fallback glyph if its not present in the font, add Japanese font to TestGame. 2025-06-29 16:21:34 +02:00
9bc9810c8f WIP: use kerning for text measuring. 2025-06-29 15:53:29 +02:00
0ec4e45c38 WIP: measure text in Font. 2025-06-29 15:10:37 +02:00
6b108ba56c Make Rect a core type, move Color out of Utils. 2025-06-29 14:29:52 +02:00
e0e8d6e9ff Move some FreeType operations to Font itself, add lazy loading for Glyph data, remove IDisposable from base Resource. 2025-06-29 14:28:39 +02:00
552e05d498 WIP: use Unicode for charmaps inside a font, try read all unicode symbols. 2025-06-29 14:09:11 +02:00
17196c9437 WIP: load fonts with FreeType. 2025-06-25 23:20:46 +02:00
4b2aa31b63 Update TODO 2025-06-25 21:46:30 +02:00
90fe38b017 Remove resizing of FillContainer in TestGame. 2025-06-25 21:41:24 +02:00
8a1e359c22 WIP: GridSet, add Vector2.Snapped extension method. 2025-06-25 19:50:03 +02:00
64d3dba42d Add MarginContainer, mark parent elements dirty when child gets marked dirty too. 2025-06-25 00:35:35 +02:00
5bf052db96 Rename Frame to FillContainer. 2025-06-24 23:48:31 +02:00
389a73cf24 Don't reassign Size in Container if the new size is identical to current size in RecalculateSizes. 2025-06-24 23:44:38 +02:00
d44341974f Add dirty UI element visualization to UISystem, fix Frame being constantly updated. 2025-06-24 23:29:26 +02:00
b2f3e1c351 Remove readonly keyword from FromHexString in Color (whoops!), add docs to Color. 2025-06-24 23:11:12 +02:00
255dea138b Make all predefined colors in Color readonly. 2025-06-24 23:04:17 +02:00
9fa6b45cea Add more colors to Color. 2025-06-24 22:58:52 +02:00
5871e8966b Mark UIElement as dirty in SetParent. 2025-06-24 22:50:45 +02:00
ed9f17e6c4 Add documentation to IElement, Anchor and UIElement. 2025-06-24 22:46:35 +02:00
4362e88eab Add more methods to retrieve resources in ResourceRef, and document existing ones. 2025-06-24 22:25:26 +02:00
58efd449a8 Set window state for Raylib, make Frame occupy full size of parent UIElement or window. 2025-06-24 22:11:38 +02:00
78b46cb38e Update Voile and Voile.OpenAL projects .NET versions to 9.0. 2025-06-24 20:09:01 +02:00
6c3576891e Update TODO 2025-06-24 19:46:52 +02:00
03668849bc Fix any remaining bugs with anchor positioning system, use LocalPosition for UIElement, and make containers use that for arrangement. 2025-06-24 19:45:18 +02:00
b228f04670 Update TODO 2025-06-24 14:51:30 +02:00
a5d2668c18 Move layouting to Render instead of Update, use Update for input. 2025-06-24 14:48:55 +02:00
9a3512702a Update TODO. 2025-06-24 01:49:03 +02:00
61ac079f2b Unify Containers and Widgets by creating a base UIElement, add more anchor types, make anchor calculations an extension of Anchor. 2025-06-22 23:28:30 +02:00
95ae2de7ac Apply an anchor offset for Anchor.TopRight too. 2025-06-22 15:56:05 +02:00
683656dee8 Initial implementation of UI anchors, update TestGame. 2025-06-21 22:23:19 +02:00